Recently, the famous game media massively for the vast number of players for the "Washi Wrath" of the 2 producers of the Darren Allarde and community manager Shelby Goad conducted interviews and questions, so that they can simply talk about the current game operation, Latest patch revelations of Gipat. Q: The latest patch revelations of Gipat caused a lot of controversy, even the player gave up the game, in the face of this problem, two of the producers how to look at it? A: Although we have found this problem, many players have criticized the forum, but this is the practice of a few players. This patch for the development of the whole game played a very important role, which may lead to some old players some unacceptable, but we will not go backwards, this time the revelations of Gipat is just a start, we will continue to update, constantly improve the game. We will accept the criticisms of the players and listen to their views and suggestions, and we will continue to go on. Q: Through this patch correction, the number of frames in the game in the XP system has not been promoted? A: No, because the number of frames in the XP system has stabilized above 40, so we have no further optimizations for XP. Q: Some players said that the difficulty of the game in the update after the increase, many ordinary little monsters are more challenging? A: Yes, it was mentioned in our previous patch instructions that we gave them more blood and more damage. This makes the game more challenging. Q: Is it rumored that increasing the level and difficulty of monsters is to allow players to buy more paid props? Is that so? A: This is a very sharp question, and our intention is to make it more enjoyable for players to play, as I said before. But when it comes to operations, we can't deny the player's point of view. However, we have been carefully consulted on the design and pricing of props and equipment, so please be assured. In addition, "Washi Wrath" national Service has been represented by giants, is expected to be the first Test at the end of 2010. (Edit Zhang Xing)
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