World War II background attracts attention "Modernwar" in Korea operation

Source: Internet
Author: User
Keywords Background Xiandai
Sale online development of the strategic online game "Xiandai War" from January 31 began to operate officially. The Xiandai War, in the context of World War II, with the fact that the use of more than 200 kinds of weapons and many war heroes, the introduction of the immediate confirmation to combat the results of the rapid combat system, embodies the simple, convenient play, so that players experience the "quick" slogan of the "Xiandai War  》。 No need to use their brains, the unconditional fight recently, that the strategic online games of the complex genre of people more. Because the strategy swims in the genre characteristic, must according to each kind of function the building characteristic to the base management, must with thorough plan and longer time to nurture the hero, must conceive the careful tactics.  Of course, like this way more users, but for the simple to enjoy the game users is undeniable fact. "Xiandai War" to the concept of a positive challenge to simplify the internal affairs of the Department, so that the tactics into single. Of course, "Xiandai War" also exists in buildings, but its function is only barracks buildings, defensive force, increase the attack, game money to pay 4 kinds, easy to master. Because no combat time is required, it can be done simply.  In a word, anyone can learn and enjoy the game simply. In fact, in the process of playing the game, the way to collect more senior forces can also be a simple victory in the war. There is no need to think about tactics or to cultivate heroes.  In other games known as the hero part, in the "Xiandai War" known as characters, the cultivation of characters only through the game coins to buy the way to strengthen props to form, so very simple. There's no need to nurture a hero for a long time. Like this "Xiandai war" unique game style focused on the fast-fighting, for users who prefer the general style of online games, they think that the content is insufficient and there is no room for digging deeply.  But it is a fully attractive element for users who think the previous strategy is too complex. The clear point is that the internal affairs of the Xiandai War can be adapted to a few minutes, both easy and intuitive, for even the first online game, so users focus on fighting at a faster rate.  Recently, the expansion of the team size, as well as continue to import other games to get praise of the elements, in the increasingly complex market trend of online games, "Xiandai war" simple and intuitive battle is very fresh. This is the battle picture. Through the task, feel the joy of the battle the author in the first contact with "Xiandai War", because there is no new guidance mode, and some panic.  But just start through the display of the task, can be played in the game to help a variety of props and experience values, in the process of carrying out the task, learned the PvP-dominated "Xiandai war" play the game. The task is to promotelevel, so in order to reward the way to obtain a considerable amount of experience and a variety of weapons, but also to obtain the necessary game information, played a stone three birds effect.  There are also weapons acquired by booty, which are likely to be the conditions necessary for the implementation of the High level task, because they are also excellent, so that even knowing the methods of the game, there is a need to do so.  A good fighter is free! Unable to perform any, while the straight stamped "Xiandai war" is divided into 4 major battles. The Battle of the most basic fighting individuals, the Battle of the expedition to be known after the first 5 hours, the free battle of large-scale battles, and the task of adding before.  The task of fighting with 3:2 first wins, when winning, the reward can get a considerable amount of silver (game currency) is its characteristics. But it's a pity that you can't see the battle scene directly. The simplification of the internal affairs, the rapid conduct of the battle, so that the game can be easily enjoyed, but even the battle scenes are not appreciated, this part is not considered too single results.  Second World War the vivid feeling of fighting at that time is the core, but the real battle scenes entrusted to the user's imagination, which makes it difficult to focus easily. Also, it is a pity that there are many similarities between the actual methods of play compared to the variety of battles. The Battle of "Xiandai War" is through accurate investigation, confirming each other's military strength, comparing the number of troops, if we are more favorable, we will take the attack, and when it is not, the way to postpone the attack. In addition to the quantity and quality of the forces, there is no variable to control the success or failure of the fight, and therefore there will be no situation that is not conducive to either strategic or controlled conditions, or that cannot be rushed out by unpredictable results. Results can only be used tactics, relatively simple. Even when the task is in combat, even the investigation is illegal and can only start fighting without any prior information. In the Battle of the tactics, the investigation was prevented, and the result was that it was good to win and the battle was lost.  Can't create a sense of tension. Unable to feel the battle can not know to become part of the task execution conditions of the trophy props to obtain the path, but also hindered the smooth conduct of the game. As has been said before, the task of "Xiandai War" accounted for a very large proportion. But because in the middle of the way do not know the necessary booty props to obtain methods, and can not carry out the task, the fun of the game can only be halved. I also in the beginning ~ Mid-term, I do not know where to achieve the necessary to carry out the task of the spoils of war, and feel anxious, and even several times is to remember straight stamping.  A point of actual need to elaborate. The more you know, the more interesting the two world wars, as already mentioned, the Xiandai War mission is the theme of the famous battles that actually took place at the time of the 2 war. For example, German chariot troops break through France's Maginot Line of defense, the British shelling War, the east front of the Stalinist Street war, the war situation into a 180-degree Normandy landing, and so on, can directly enjoy the demarcation line of the 2 warImportant fights. In performing this task, it is easier to integrate into the game by understanding the background of the war. Therefore, the Xiandai War has a Web page in the task that details the actual battles that became the subject of the task. It is also easy to understand war-related background information for users who are not concerned about the history of war. In fact, the author in the implementation of the task, connected to the site reflected in the 2 war history, even to the degree of ecstasy.  With the relevant knowledge, even if the same task will be more fun to be of course. The deeper the understanding of the task, however, the greater the nature of the country that had vanished before obt. "Xiandai War" is to adjust the balance between countries, and in OBT to the inter-state characteristics of a significant deletion/average. This helped in a balanced, but immediately dissatisfied with the fact that the German-specific fighters, such as the United Army, could buy in stores. The yearning to lead the country's peculiar army has vanished.  It was felt that there was a need to maintain a balance and a differentiated update of inter-state identities.  To machinable the power, and proud of the German Tigger Tank, the United States, Japan, the Soviet Union can also buy! Good and bad very distinct game "Xiandai War" "Xiandai War" is a simple internal and immediate fighting, but really easy to enjoy the online games. This is the user's evaluation, divided into the role of extreme factors.  In the user bulletin board on the home page of the Xiandai War, from the quick PK and immediate praise, to the lack of a tactical or control of the scope of the harsh comments, according to the interests of users, good and bad clear distinction. In fact, for users who are already familiar with previous games, the simple way of Xiandai War will be too boring. But therefore the quicker adaptation game, does not have to rack the brains also may enjoy the game this point is the merit. Because the net swims the high entry barrier to block, but can not easily enter the player can through "Xiandai War" to carry on the entry of the net swims, is also a not bad choice. (Edit/Xu Mingming)
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