Gamification in crowdsourcing Testing
Mahesh gudipati has more than 10 years of testing experience and has participated in many projects in different fields. He has extensive experience in data warehouse/Bi testing, demand prediction testing, big data testing, and product testing. He has implemented Automation Technology in multiple ETL/DW testing projects and obtained a patent for developing an end-to-end solution for ETL/DW testing. He
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Gamification in crowdsourcing Testing
Mahesh gudipati has more than 10 years of testing experience and has participated in many projects in different fields. He has extensive experience in data warehouse/Bi testing, demand prediction testing, big data testing, and product testing. He has implemented Automation Technology in multiple ETL/DW testing projects and obtained a patent for developing an end-to-end solution for ETL/DW te
Original article Jeff Atwood
As early as 2007-at that time, stack overflow was not much noticed-I called software development a collaborative game. Stack Overflow may be the natural product of the original idea-reshaping the online discussion of software development into a collaborative game; in the game, the only way to "win" is to learn from each other.
At that time, there was no "Gamification. But by 2011,
forms of entertainment. Consumers want to see the elements of a game wherever they are. 60% of consumers play online games every week. Consumer demand for games at the end of online games and mobile terminals has been increasing.
2. Social media promotes gaming
When consumers share their achievements, such as badges and trophies, in social media, this action achieves a two-way incentive for users to participate in activities that are of interest to friends on social media. Users update their
need to collide with objects, such as grass, bushes, or weeds. Sometimes large objects can be processed like trees and rocks. To achieve this, you need to create an area on your topographic map to tell the game engine to randomly generate a copy of a bunch of identified objects in this area. However, because it requires repeated objects, sometimes this will cause the problem described previously.
Prompt
One thing that really reduces the processing speed is collision. When an object has a col
to assist in the attack. In Task Mode, there are a total of 100 tasks waiting for your challenge, from which you can experience the classic story of the original animation again.
This is a gamification of the popular cartoon series based on the original cartoon series. Using the PS3 as a platform version as a "next-time action game that surpasses movies", we will focus on various topics before the release. This time, I
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Ten years of professional technical services: PHP enterprise website construction, public number, mini-program custom development, personalized custom website, H5 marketing game development, VR/360 panoramic display APP developme
The internet is rapidly entering the era of MLGBD (ref. 2) from the Age of Solomo (ref. 1). Users more and more attention to user experience, more and more picky. Design to a large extent determines the success or failure of the product. So how do you come up with a design that works? The first is that designers have to have the power to design tools.
On the one hand Maito, 工欲善其事, its prerequisite on the other hand no diamond son, you also can't hold porcelain work.
After mastering the be impr
the user's active barriers to smart technical solutions 4.5 protracted subsidies wars rebates and subsidies are also the usual tricks. The difference between the two is that the former is directly given preferential conditions, the latter is the need for customers to pay first, and then obtain a certain advantage. 4.6 Games Change the world The use of design elements from the game in an otherwise non-gaming context, the way in which people achieve some kind of action or intention, is the
, we'll look at a more detailed explanation of where the time actually was spent on the same system and how much it took. So be patient and wait Developer world mobile!More information:
Find out on our flagship Xperia devices, the Xperia Z2 and Xperia Z2 Tablet, Sony's latest devices to feature an IPS PA Nel.
Learn how to develop remote control apps for Sony cameras.
Discover how to lower the power consumption on your Xperia device with the new sensor co-processor.
Check out
warehouse.
The game is not virtual, And the guess of wearable devices
Just like the free mode subverts the card-to-point mode, a new game model equipped with wearable devices and a new type of game that combines Virtual and reality will gradually guide the entire client game industry in the future. Although the media has some undesirable voices today, Yu believes that this game still has a large market space and can be very attractive to players, but intends to build a benchmark, we still need
Exploratory analysis-explores patterns from data without standard processes or methods. It is a method for discovering the main features of data and datasets.
E-byte (EB: Exabytes)-approximately 1000 PB (petabytes), approximately 1 million GB. Today, the new information produced by the world every day is about 1 EB
Extract-Transform-Load (ETL: Extract, Transform and Load)-is a process used for processing databases or data warehouses. That is, extract (E) data from various data sources, conv
There are a lot of gamification issues, and you can almost guide the production of the game. I didn't give a clear idea about how to apply it to business. I have made several examples by others.
The translation of several important concepts in the book is not suitable. One is points, which is generally translated as points. It is a bit awkward to translate into points in the book; the translation of badges into badges is not as good as Sina Weibo's "
Article Description: Love me don't Go-the introduction of the game mechanism of product design.
Fun is the current Internet or mobile Internet product design an important design trend, and gaming is the most perfect way to explain the fun, game of product design has a very good reference meaning. The game is not unfamiliar to everyone, as of the end of 2010, people spend an average of 30 billion hours a week on the online games, an average of 5.93 million hours a week in World of War
Introduction
Although the practice of gamification game sharing, is actually two years ago to do the project. The only time I've written this practice share, it is also due to the recent "Mactalk life metaprogramming" mentioned in the use of smart hand ring to change the mind and behavior: "Another advantage of this thing is that if you need to do something on foot, the previous response is ' I have a rub, how far '." Now the response is ' good, and
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