block calls on android

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Android calls C file to generate so library and call

;....\build\intermediates\classes\debug [ Your package name + class containing the native method]Mine is:g:\demo\qrreinrein\app\src\main>javah-d Jni-classpath D:\sl\android-develop\android-sdk-windows\platforms\ Android-22\android.jar, .... \.. \build\intermediates\classes\debug Com.cirein.qrcode.QRCodeManagerWhen finished, a JNI file is generated under the Mian

Android app calls Mediarecorder to implement recording function "Turn"

can set the encoding of the audio * Audioencoder Inner class defines two encodings in detail: Audioencoder.default, AUDIOENCODER.AMR_NB */Mediarecorder.setaudioencoder (MediaRecorder.AudioEncoder.DEFAULT); /** * After setting the recording, save the location of the audio file */mediarecorder.setoutputfile ("FILE:///SDCARD/MYVIDO/A.3PG"); /** * Be sure to call the Prepare method before you call start to start recording. */try {mediarecorder.prepare (); Mediarecorder.start (); }

Android (Java) Learning Note 175: Outbound calls to broadcast receivers

First of all, our sample project list is as follows:1. First we still buy a radio , define a outcallreceiver inherited from the Broadcastreceiver,onreceive () method defines the actions to be performed by the supervisor to hear the broadcast :public class Outcallreceiver extends broadcastreceiver {@OverridePublic void OnReceive (context context, Intent Intent) {sharedpreferences sp = context.getsharedpreferences ("config", 0);//Modify the phone number dialed by the user and precede the number wi

[Android] using the broadcast receiver braodcast receiver to listen for calls from a mobile phone to cancel power-up

determine whether the recipient receives or transfers the call to the voice mailbox when the call is made. When the phone status changes, Android sends the action as Android. intent. action. phone_state broadcast. When you call the phone, the action is sent as Android. intent. action. new_outgoing_call broadcast, but I have read the development documentation and

Android Studio 1.0 Development NDK calls C + + so library

a person who has not used Java and Android to develop the Android application use case with C + + so library using the hello-jni of the NDK (for example), for those unfamiliar with Java and Android, it takes time and hopefully this article helps people like me, welcome to reprint: 1. Download install Android SDK and ND

Android calls between different processes AIDL implementation of communication services

Android calls between different processes AIDL implementation of communication services recent calls to different processes in Aidl Android have made some attempts to make calls between different applications:The steps are as follows:1: First write the service services in

Android calls the WebService series object build Pass

In the previous article we talked about how to encapsulate the ability of Android to call WebService, adding the class of the previous chapter to our ability to communicate with webservice. Often we encounter webservice calls through objects to make actual interactive calls. So there's this chapter of building object passing.First, let's take a look.KSOAP2 This o

Android calls camera error setparameters failed deep parsing

to * this parameters object. * /** * OK, the wrong place. We've been positioned in a couple of places. In the code you write, check to see if you have called these methods. Android source code or gaze is clearer, look at the method in English, see if there are errors in the number of references.At that time I was using setpicturesize error, according to the method of explanation, I explained briefly. Why it went wrong. Since Parameters.setpicturesize

Android uses linear layout linearlayout and button to implement a point red block game

"Android:layout_height= "Wrap_content"Android:layout_weight= "2"android:gravity= "Bottom" > ButtonAndroid:id= "@+id/button6"Android:layout_width= "Wrap_content"Android:layout_height= "Match_parent"Android:layout_weight= "1"Android:background= "#EEEEEE" /> ButtonAndroid:id= "@+id/button7"Android:layout_width= "Wrap_content"Android:layout_height= "Match_parent"Android:layout_weight= "1"Android:background= "#EEEEEE" /> ButtonAndroid

Block Alertdialog shutdown Instance code in Android _android

How does Android Close the Alertdialog.builder dialog box? The Alertdialog.builder dialog box does not have a method like finish () or dismiss (). But its parent class Alertdialog has a dismiss method, and Alertdialog.builder will get a Alertdialog object in the. Show (), and we can use the dismiss method to turn the builder off. Alertdialog.builder Builder = new Alertdialog.builder (this); Alertdialog dialog = Builder.show (); About

Unity calls Android Configuration method

-5svtmwyeaaelvavv6l8304.jpg"/>4.Copy to the Plugins/android folder in the Unity project , such as, and unzip the Zx.jar package in the bin folder650) this.width=650; "src=" http://s3.51cto.com/wyfs02/M00/54/50/wKioL1R-54_x4MhpAAAqaJpMInA911.jpg "title=" 5.jpg " alt= "Wkiol1r-54_x4mhpaaaqajpmina911.jpg"/>5, set the release package reference Path, note the same as the Android class package650) this.width=650;

How to monitor incoming calls in Android and generate a floating form prompt

Recently, for project reasons, we need to implement an incoming call listener and generate a floating window to prompt relevant information (which is inconvenient to disclose ). Now let me give a rough picture of my ideas and implementation methods. To listen for incoming calls, you must first declare "android. Permission. read_phone_state" permission in manifest. XML Code You also need to register a

Cocos2d-x calls android embedded browser to open web page

Cocos2d-x calls android embedded browser to open the web page, you can input the URL from the entrance, C ++ calls android api can be achieved. The method is also simple. 1. Modify CCApplication. h and CCApplication. cpp under "cocos2dx \ platform \ win32" and add functions Header file Declaration Void openURL (const c

Android Development decryption is appearing pad block corrupted error

Scenario: Running on the virtual machine is normal, but to my real machine decryption failed, appeared pad block corrupted, is said to be version reason: My machine is Xiaomi 3 latest version of Android 4.2The code that is having the problem:private static byte[] Getrawkey (byte[] seed) throws Exception {Keygenerator KGen = keygenerator.getinstance ("AES");//securerandom sr = securerandom.getinstance ("sha1

Unity calls Android Plugin

1. Unity's bundle identifier must match your Android registrationThe difference between activity and view:Activity should be a display page, view is a few button views on the page, and so on.How to call the Android plugin: (If you put the method in the main portal) New Androidjavaclass ("com.unity3d.player.UnityPlayer"); The parameter is unchanged = JC. Getstatic"currentactivity"); The parameter

Android calls camera error setparameters failed deep parsing

wrong place, we are positioned in such a few places. In the code you write, check to see if you have called these methods. Android source code is still more clearly annotated, see the method in English, see if there are errors in the parameters.At that time I was using setpicturesize error, according to the method, I explained briefly, why the error. Because Parameters.setpicturesize (320, 480) (set resolution) parameter is wrong, if you do not know

Android calls system email to send messages with multiple attachments

);intent.putExtra(Intent.EXTRA_TEXT,"body");intent.putExtra(Intent.EXTRA_SUBJECT,"subject");ArrayListnew ArrayListimageUris.add(Uri.parse("file:///sdcard/Chrysanthemum.jpg"));imageUris.add(Uri.parse("file:///sdcard/Desert.jpg"));intent.putParcelableArrayListExtra(Intent.EXTRA_STREAM, imageUris);intent.setType("image/*");intent.setType("message/rfc882");Intent.createChooser(intent,"Choose Email Client");startActivity(intent); Send multiple attachments, most of the time, by Putparcelablear

Android eclipse JNI calls the. So file to load

Android eclipse JNI calls the. So file to load Http://blog.sina.com.cn/s/blog_4d0afbdb0100m7y7.html Background: compiled in eclipse for Android projects. put the so file under libs \ armeabi. the so file can be packaged into the APK file. After the APK is installed on the mobile phone, it will be stored in libs \ armeabi. the so file should be decompressed to

How Android JNI calls third-party libraries

Mk file. 1.libbb.so put in the Jni/prebuilt folder (own new), while the android.mk copy to prebuilt. 2.libbb.so's MK is as follows: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := bb LOCAL_SRC_FILES := libbb.so include $(PREBUILT_SHARED_LIBRARY) ( 3.libaa.so's MK file needs to be introduced in the above Mk. LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := aa LOCAL_SRC_FILES := aa.cpp

Unity calls Android Baidu map

Android.os.bundle;import Android.view.View;import Android.view.view.onclicklistener;import Android.widget.Button; Public classunityactivity extends unityplayeractivity{Context mcontext=NULL; //Button Requestlocbutton;@Override Public voidonCreate (Bundle savedinstancestate) {super.oncreate (savedinstancestate); Mcontext= This; } Public voidstartmapactivity (String name) {Intent Intent=NewIntent (mcontext,baidulocation.class); //Intent.putextra ("name", name); This. StartActivity (I

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