Original article link: http://www.iphonegametutorials.com/2011/03/17/cocos2d-game-tutorial-%E2%80%93-building-a-slide-image-game-part-2-with-solution/
Tutorial:
Hello everyone! We will go back to the slide picture game tutorial again and add some new features to it. We will add a judgment to determine whether
Directory:First, a small gameSecond, indentationThird, BIFIv. 02 Lessons After class exercises and answers*********************First, a small game*********************#p2_1.py"""---First little game---"""Temp= Input ("Guess which number the turtle is thinking now:") Guess=Int (temp)ifGuess = = 8: Print("lie down! Are you a worm in the heart of a little turtle? ") Print("Well, there's no reward for
This section analyzes the definition and implementation of a specific entity class. The following is the entity class structure of the game:
The movement of Game objects is the process of constantly creating and destroying pictures. The principle is the same as that of playing video tapes. Therefore, I have defined a base class, which defines the common members of sub-classes. Because the methods are impl
1, may be an Android phone installation software too much to cause the mobile phone can not run the game, generally is not enough memory (RAM), we can try to close the background running program to solve.
2, the game and Android phone system version of the compatibility issue, defend Radish 2 Minimum support version o
1. Create gamescene and gamelayer
Simply create a scene. I will not talk about it here ~, For more information, see my study notes (2 ).
2. Add a start Column
It's easy to call the create method in the block ~, You only need to input parameters such as size and color.
Void gamelayer: addstartline () {auto block = block: createwithargs (color3b: yellow, size (visiblesize. width, visiblesize. height/4), "Touc
In-depth introduction to game algorithms (4)-unity3d algorithms (2)-mobile ball, in-depth introduction-unity3d
Declare a gameobject object to implement a script for multiple objects
#pragma strict//code:myhaspl@myhaspl.com//date:2014-08-12var rotate_object:GameObject;var translate_object:GameObject;var fuhao:int;fuhao=-1;function Update () { if (rotate_object!=null){ rotate_object.transform.Rotate(
Today, we will mainly discuss the feasibility of solving the puzzle game. In fact, we should not underestimate the puzzle game. He is actually a well-known 15puzzle in AI algorithms, I already have a lot of explanations on the Internet, so I will be a porter.
About % 50 of the randomly generated 15puzzle is unsolvable. This article will discuss the comprehensibility of the randomly generated puzzle.The foll
Take (2 piles) Stone gameTime limit:3000/1000 MS (java/others) Memory limit:32768/32768 K (java/others)Total submission (s): 1291 Accepted Submission (s): 764Problem description has two piles of stones, which can be different in quantity. The game began with two people taking turns to take stones. The game rules, each time there are two different ways, one can
In the previous article, I have explained in detail how to add a map and a game character. Now let's add control events and let the little hero move around.
For more information about the previous article, see here
HTML5 game development-Zero-basic development RPG games-Open Source lecture (1)
Http://blog.csdn.net/lufy_legend/article/details/7063316
We have created a character class for
In the previous chapter, we did not remove the title bar and status bar. If the title bar and status bar are not displayed in the game, it is very easy to remove them, add the following two sentences to the onCreate method of mainActivity:RequestWindowFeature (Window. FEATURE_NO_TITLE); // set no titleGetWindow (). setFlags (WindowManager. LayoutParams. FLAG_FULLSCREEN, WindowManager. LayoutParams. FLAG_FULLSCREEN); // set full screenHurry up and try
This article mainly introduces the installation file source code interpreted by the PHP web game Xnova (ogame) Source Code. For more information, see
This article mainly introduces the installation file source code interpreted by the PHP web game Xnova (ogame) Source Code. For more information, see
3. install (install/index. php)
This file is the installation page. Two constants are defined at the be
effect. Fog want to add, very simple, in the toolbar to find a window under the Lighting option, click will pop up a dialog box, the middle Scene option dropdown will find a Fog effect, check, you can see that Fog has three parameters: Fog Color "," Fog Mode "," Fog Density ", you can set their color, concentration. The linear, exponential, and Exp2 in "Fog Mode" are the influence factors that use different formulas to calculate fog.(PS: "Fog mode" in the Linear mode will appear more "Linear Fo
/D8/wKioL1Qb6SmBLomcAAHt3iqN75I010.jpg "title=" Capture 5. JPG "alt=" Wkiol1qb6smblomcaaht3iqn75i010.jpg "/>In fact, there is an important detail in the last article I did not explain. Previously, I used the version of the home in the Cygwin+eclipse operation when the import of the old version of the Java library relies on, my machine location on the F:\Games2014\ThumbelinaCell\cocos2dx\platform\ Android\java.In progress ...This article is from the "Green Peak" blog, please make sure to keep thi
Last time I introduced how to use box2dweb to create various rigid bodies. This time I will introduce how to drag and drop rigid bodies with the mouse, collision between rigid bodies, and various connections between rigid bodies.
HTML5 game development-box2dweb application (I)-create various Rigid Bodies
Http://blog.csdn.net/lufy_legend/article/details/7654607
1. Drag the rigid body with the mouse
After using the lufylegend. js repository, it is eas
requirements in a uniform format, which is also conducive to the management of requirements, this is the time for user story to show their skills: user story (consists of two parts: Title and description)
There are many books and materials about user story for reference. I will not detail them here. Only list some rules that need to be followed when writing user story.
Each user story only describes what the software does for the user.
Use a language that users can understand. Do not use pr
The main topic: play a bomb game, there is a chance to put bombs, every time you put bombs, you have two places to choose, ask how to put bombs, can make the explosion of the bomb radius of the smallest maximum (bomb explosion radius can be controlled, but the explosion formed by the circle cannot have overlapping parts)The best way to solve problems: minimum value, two pointsThe two-part radius, if there is not satisfied with the point, set up a limi
A. Shell Game time limit/test 0.5 seconds memory limit per test 256 megabytes input standard input output standard out Put
Bomboslav likes to look out of the ' window in ' his room and watch lads outside playing shell famous. The game is played by two Persons:operator and player. Operator takes three similar opaque shells and places a ball beneath one of them. Then He shuffles the shells by swapping some pa
also lost. The players now wonder what values ofs and T might be. Can determine all the possible options?InputThe first line contains a single integer n -the length of the sequence in games (1?≤? N? ≤?105).The second line contains n space-separated integersai. Ifai? =?1, then thei-th serve is won by Petya, if a i=?2, then the i-th serve is won by Gena.It is not guaranteed, at least one, option for numberss and T corresponds to the given Record.Out
In the deck class in article 1, a deck of cards is represented by a card array method, which is less flexible and often uses a set of cards in a card game, where it is necessary to create a Solitaire collection class cards1. Implementing by inheriting the collection classFirst introduce the System.Collection space in the Arrylist class bar, this class inherits the IList interface, you can dynamically add or remove elements, very useful. Just a few cha
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.