From the recent reports of mobile games, we can see that the mobile game has begun to slowly move to heavy hand, and menacing. And the heavy game will become the future of mobile phone game plays the market, what kind of heavy hand tour can be suitable for the future market demand?
In the mobile game market, more and more users of the choice is from the casual, card-type mainly in the Light game transformation to RPG play mainly in the middle-degree game. With "Tianlong eight 3D", "World HD" and a series of successful hand tour, "mobile phone-side tour" concept. More and more game vendors will look at the ARPG hand swim, and SRPG is not the majority of game manufacturers pro-Lai, excellent work is very few.
In such a trend, ARPG game will wind up, so that major manufacturers swarming imitation. Like the once overcrowded card market, coupled with a large number of serious homogenization of the game is constantly available, the fierce competition can be seen. But SPRG is still a "barren land" of the land, there is no good game here to emerge.
SRPG is one of the most popular game types in Japan. This is a game with a strong tactical (to combat), but also the elements of RPG games.
So is it that Chinese players don't like playing chess games? The answer is, of course, negative! Not only a large number of players love playing chess, and even many players are complaining every day why there is no company can develop a classic game chess games. The earliest known is the famous "Flame seal" "Inflammatory Dragon Knight Regiment" series, these classics can be said to accompany an entire generation. This part of the user for the traditional Japanese games have a deep understanding of the game is also the "loyal" class players. They most want China to have a comparable game of cyber warfare, that is, the use of wistfully to describe, not too much.
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