The third China International Animation Festival May 3 in Hangzhou, the curtain falls, game design talent shortage problem surfaced again, some network game companies began to cluster campus "rob people." Last November, the Hong Kong Gem launched the Network Dragon Company, in China Academy of Fine Arts and other colleges and universities to promote the "NET Dragon Cup" national game animation Design Competition theme activities, and such activities are not the first "visit" campus. In this respect, some people in the industry said that similar activities from the beginning of last year is very frequent, some of the game design-related students became sweet cakes, and constantly received the game company to throw the olive branch. Talent bottleneck according to data statistics, the International animation Festival attracted 37 countries and regions of guests to participate in nearly 300 domestic and foreign animation enterprises exhibiting, 672,000 people participated in the animation festival activities. Only reached the contract letter of intent turnover of up to 3 billion yuan, contracted 23 projects, cooperation amount of 250 million yuan. This shows that the animation is no longer just a leisure way, it has become a great value to create an industry. Baidu 2007 online game Industry report shows that in 2007 China's independent research and development of online games has reached 250, compared with the same period in 2006 increased by 14.7%. In addition, according to IDC, a market research company, China's online gaming industry has a 2006-year market size of $817.5 million trillion. With the internet becoming more and more popular, it is estimated that the annual composite growth rate of 40% in the next few years will quadruple by 2011. Online games Market is bullish, must promote the net swims the employee's salary rises. At present, the domestic ordinary game animation design staff, the average monthly income of more than 3000 yuan, with years of experience in the designer's monthly income of 6000 yuan-8000 yuan, and senior designer's income average monthly up to 20,000 yuan. In contrast to this, the current domestic game design of less than 3000 people, of which engaged in design and development (including art) less than 1500 people, they are dealing with more than 50 million online game players. According to incomplete statistics, the current domestic game development and design talent gap has been as high as 600,000 people, including game software development engineers, game designers, game planning, the United States and other senior talent is extremely scarce, the real technical proficiency to the "one will be difficult to find" the point. The important reason for the lack of game talents is the serious disconnect between the traditional education and the market demand. The lack of talent in game production design has become a bottleneck restricting the sustainable development of game industry. Heavy "Dig" people game talent gap continues to expand, online games companies will be willing to pay heavily, in talent attraction and reserves on the fuss. NET Dragon Company invested nearly 2 million yuan in the nationwide launch of the first "NET Dragon Cup" national game Animation Design competition, is obviously rejection. Network Dragon company President Liu Luyuan told reporters, with the game company's independent research and development ratio of the promotion, game design talent becomes abnormal key, hope through the game animation design competition for the company to enter fresh blood. School of Media Animation, China Academy of Fine ArtsDeputy Dean Wu Xiaohua said, colleges and universities for such activities is open attitude, and the docking of enterprises can avoid disconnection with the market, although the country has a number of colleges and universities to create related professional education, but in quantity and quality still can not meet business needs. In the past, because the game industry is a new thing, the traditional education system has not yet found a shape, effective and can be a large number of training talent model, the current game practitioners are mostly self-taught, "halfway" or apprentice-style growth, game talent training in the field of higher education is still blank. Xu Yubin, director of the Ministry of Information Industry, also pointed out that the State supports the development of the game industry, requires the industrial sector to strengthen the development of independent Copyright network games, and the key to independent development is to strengthen the training of domestic game talent. In recent years, some 447 universities nationwide have set up the animation profession, 1230 universities have opened the department which involves the animation profession. However, the phenomenon of college training and enterprise demand is still obvious, the future interaction between enterprises and universities will be more frequent.
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