Grand Game third quarter net profit 53.7 million dollar year-on-year increase 39%

Source: Internet
Author: User
Keywords Shanda Games year-on-year growth game products last quarter revenue for the renminbi
US Eastern Time December 1 17:00 (Beijing time December 2 6:00), Shanda Games (Nasdaq:game) today released unaudited results for the third quarter of the 2009 fiscal year ended September 30.  The report showed that Shanda's net revenue for the third quarter was 1.272 billion yuan (about 186.3 million U.S. dollars), up 45% from a year earlier, and 10% per cent in the previous quarter, with a net profit of 366.6 million yuan (about 53.7 million USD), up 39% per cent, up 1% from the previous quarter. Summary of reports (unaudited) · Net operating income reached a record high of 1.272 billion yuan (USD 186 million) in the quarter, up 45% from a year earlier, and 10% per cent in the last quarter. The net operating income of the large multiplayer role-playing game (MMORPG) business in the quarter was 1.18 billion yuan (USD 173 million), up 53% from the same period last year and Gros in the last quarter; MMORPG active paying Subscribers (APA) quarterly growth of 6% to 9.06 million MMORPG the average monthly revenue contribution per active paid user (ARPU) increased by 4% to 43.4 yuan; The net operating income of this quarter's top casual gaming business was 87.4 million yuan (USD 12.8 million), down 11% from a year earlier, and 21% per cent in the previous quarter. Advanced casual Games The APA quarter grew 5% to 1.21 million; advanced casual games ARPU increased 15% to 24.1 yuan; · Operating profit for the quarter was 421 million yuan (USD 61.6 million), which grew 36% from a year earlier, down 2% from the previous quarter. The quarterly decline in operating profit was mainly due to the confirmation of a one-off stock option incentive fee of 61.6 million yuan (USD 9.02 million) after the company's listing in the third quarter. Non-US GAAP (2) operating profit (excluding stock option incentive fees) is 497 million yuan (USD 72.6 million) in the current quarter, up 58% from the same period last year and 13% per cent in the previous quarter; · Net profit for the quarter was 367 million yuan (USD 53.7 million), up 39% from a year earlier, up 1% per share (US depository receipts), with a net income of 1.32 yuan (20 cents) in the same period last year and 0.96 yuan in the previous quarter; Non-US GAAP net profit for this quarter was 442 million yuan (USD 64.7 million), up 65% from the same period last year, and 18% per cent in the last quarter; non-US GAAP (US depository receipts) Diluted net income is 1.58 yuan (24 cents),  The same period last year for 0.98 Yuan, the last quarter of 1.36 yuan. "We are pleased to see that Shanda has given a beautiful report card in its first quarter of successful landing on the Nasdaq stock market," he said. The company's business in the diversified game product mix to promote the continued steady and healthy growth, further reflect our leading operational capabilities and strong platform advantages, "Shanda Game Co., Ltd. CEO Yu said:" Looking to the future, as a focus on online gaming enterprises, Shanda Games will continue to enrich the content through a variety of channels, including the introduction of the "Blood Legend" and "Legend of the World" and other existing games series version, continue their own research and development, and deepen the cooperation with domestic and foreign leading content providers. Based on Shanda's leading online gaming capabilities, a deep understanding of the marketplace, and continued investment in game development, coupled with a growing portfolio of gaming products, we are confident of the company's development prospects. ”
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