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Since the Unreal 4 engine first entered People's field of vision, many people have been amazed by its stunning visual effects. Game manufacturers have adopted this platform to build their own games, the concept of the next Generation game is a step closer to us. But the Unreal 4 engine is not only able to make realistic games so simple, someone also used it to experience an epic fantasy trip ...
Benoit Dereau is a CG designer who has been involved in the development of the "disgrace (dishonored)" game, which was modeled, textured, illuminated and later built by him.
Dereau uses the global lighting technology of the Unreal 4 engine, and the "Paris apartment" is a good enough image to be used in the high definition texture. Whether it's the sunlight reflected on the kitchen counter or the shadow on the rough fabric couch, the lifelike effect is a bright one.
Of course, this "Paris apartment" is not perfect, careful people can see curtains, clothing, door frames and many other models are repeated. Benoit Dereau, in an interview, explained that this was the first time he had made a work using a phantom 4 engine, and that optimization was not the core of the demo, so we didn't have to ask too much.
In fact, many foreign users in the video after watching the illusion of 4 engine in the future may be able to open up a new world in the real estate industry, just think you can only watch a demonstration at home to understand thousands of miles away from their own house to buy every detail, is a matter of how worry-saving things.
The model used in "Paris apartments" comes from the evermotion archmodels (3D environment package sold externally), with some textures from cgtextures.
Unreal 4 engine demo Virtual Paris apartment