Kamcord launches new app with more social features, mobile game recording

Source: Internet
Author: User
Keywords function Kamcord
Tags app community content developer developers financing function game
Absrtact: In early May this year, just announced the completion of the 7.1 million dollar a round of financing, mobile game recording and sharing community Kamcord recently new news. In addition to providing game developers for the Sdk,kamcord not a few days before the player online new version of the Kamcord App. Kamcord SDK supports COC

A 7.1 million dollar a round of financing was announced in early May this year, and the mobile gaming recording and sharing community Kamcord recently had new news.

In addition to providing game developers for the Sdk,kamcord not a few days before the player online new version of the Kamcord App. The Kamcord SDK supports game engines such as Cocos2d, Unity3d, and two versions of iOS and Android, where developers embed code to allow players to record, replay, share game videos, support uploading videos to kamcord own platforms, or through Facebook, Twitter, YouTube, Line, WeChat, email and other ways to share. The new Kamcord App (currently only iOS version) focuses on improving social features, adding features like, commenting, focusing, searching, etc., where players can watch game videos on Kamcord's own platforms, download games, and interact with other players.

Kamcord co-founder Adi has revealed the latest operational data for 36 Krypton: In the past 3 months, the number of games embedded in the Kamcord SDK has grown from 260 to more than 350, and video games uploaded to the Kamcord platform have grown from 5 million to 14 million; The average video content of 1 hours a minute is sometimes shared to the Kamcord platform, about 1% YouTube (note: The upload rate for YouTube is 100 hours of video content per minute).

Although Kamcord grow fast, but the competition is increasingly fierce. This May, the news that YouTube wants to spend 1 billion of dollars to buy a PC-and host-game network live platform Twitch, this lively gaming industry (the deal has just been verturebeat confirmed). By this impact, based on mobile game derived from the play also received attention, after all, this is a global monthly live users in the year is expected to break through the 1.482 billion mark of the huge market.

In March this year, Twitch released a video crawl and live SDK for mobile games to move to mobile gaming in a live mode that relies on VIP members and advertising revenue. Applifier, a Finnish company founded in 2008, is very similar to Kamcord, and is also creating a gaming video community by launching a mobile gaming recording and sharing SDK (Everyplay replays), and Applifier also offers a solution gameads SDK, developers can embed video ads in the game to cash in.

After the cumulative completion of at least 6 million U.S. dollars, Applifier was acquired by the game Engine Company unity in March this year, and more than 40 of Applifier's employees joined a large army of more than 400 employees. At that time Applifier data showed that the Everyplay replays SDK has been embedded in the 300 balance of iOS and Android games, the video community has more than 7 million registered players, cumulative share game video Millions of paragraphs, seems to be no with Kamcord. According to Applifier official information, Everyplay Replays SDK and Gameads SDK will be integrated into the Unity3d game engine, to reach more unity game developers, which poses a small challenge to Kamcord.

In addition to Applifier, some companies in Japan and China have recently started to provide game recording and sharing SDKs, but compared to the two-year Kamcord, they remain at the tool level, not enough video content and players to prop up a community. Last month, for example, the sharesdk of Sharerec video sharing component was launched.

Adi to 36 Krypton said, Kamcord alert to the intensification of competition, especially after the YouTube to buy Twitch news release, but this may also be a good thing, that this is a Chaoyang field, a race, fast wins. Currently, there are 11 engineers, 4 business Kamcord, 1 designers and 1 office administrators in a small team of 17 people.

Kamcord has accumulated 9.6 million dollars in financing, including but not limited to a16z, Google Ventures, Tencent, innovation workshops, TransLink capital, SV Angel, XG Ventures, Japanese social gaming incubation platform Dena and Klab ventures.

In the future, Kamcord will focus on two aspects: one, recruitment + internationalization: The next year will expand the size of the team, the next two or three months will be set up in Japan office, the establishment of the Chinese office is also in the plan; second, on the product level, respectively, improve the Kamcord SDK (such as allowing the recording to add voice at the end of the video, increasing the sharing channel based on market conditions in different countries, supporting the metal framework for high-quality 3D mobile game development launched on Apple WWDC 2014, embedding more Unreal Engine development games), perfecting Kamcord APP, and allow the two to coexist mutually.




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