When can we catch up with blizzard? On the disadvantages and improvement of domestic 3D online games

Source: Internet
Author: User
Keywords Blizzard online games malpractice talking about
When Europe and the United States, Japan and South Korea and other developed countries of the game has been 3D popularization of the time, many domestic research and development enterprises still adhere to 2D, 2.5D online games as their mainstream products. So far, the domestic good 3D masterpiece is rare. Compared with the "World of Warcraft" and "The Valley of the Dragon", we are stretched in the 3D online research and development level.  So what is the reason for the development of domestic 3D online games and abroad has such a clear gap? Network interface Now the screen of the game is better, such as Wow, sword Net 3, the Eternal Tower, but GTA4, ghosts and other high-end stand-alone game in the screen performance can kill these online games, this is why? For this pure technology, in fact, the problem of foreign online games is not very good, because for online games, the network is just an interface, online games in a lot of content is not stored in the computer, the opposite view of a single game is all the contents of your hard drive.  But even so, we still see foreign such as "Jian Ling", "ancient times" and other online games in the screen performance to catch up with the trend of stand-alone game! screen, optimization, play, engine 3D game in contrast to the two-dimensional game, because of its use of the concept of stereoscopic space, so it appears more real, and the space operation of the randomness is stronger, more easily attract people. The game is the use of space three-dimensional computing technology to achieve the operation of the game, from the point of view of the programming of the game's characters, scenes, basic terrain is the use of three-dimensional model to achieve, the game's role control is the use of space stereo programming algorithm to achieve. And also because of this, resulting in the game's capacity is too large, and it brought about the optimization of the problem, and the domestic "sword Net 3", "God Soldier World" failure of the most important reason is that its optimization does not pass. And in the game, domestic games just began to imitate the "legend", and then imitate the "World of Warcraft", but also the reasons for the player criticized, which has to learn from the success of the reasons, there are unwilling to risk the old reasons, perhaps the level of technology is particularly important for a reason. But in any case, the screen, optimization, play is based on the game of the engine produced, so the engine can also be said to be the soul of the game.  While relying on foreign engines at the same time, the independent research and development of the engine is also progressing, but also for domestic 3D online game research and Development provides a technical guarantee. To synthesize the above several problems, we are not difficult to find the domestic 3D online games now and abroad have such a huge gap. There are technical reasons for this, more mentality of the reason, because when we have an attitude is likely to catch up with the technical game developed countries.  However, it is gratifying that there are a number of domestic research and development of the 3D online games, and from their exposure video, but also more or less give people some surprises. Laugh at the lake in nearly 10 years ago, Yu Quan International "Smile Proud Network Version" has brought everyone good memories, and when the old smile has stopped 5 years, the perfect new interpretation of the online game "laughing proudly" once again entered the eyes of everyone. A while ago, the perfect release of a step of laughingProud of the CG fight video, the surrounding scenes and characters of the design, coherent skills even the strokes of the race is really a bright feeling. And just not long ago, the media outflow of "laughing proud" of the internal Test battle video, from this video, the knockout, judgment, jumping, skill buff is also pleasing, when the character's clothing with the battle, the battle caused terrain damage, this is the performance of 3D technology.  In addition, "Smile Proud of the world" "the creation of lakes and rivers" of the core play and integration into psychological warfare strategy factors, is not able to deduce the real 3D martial arts? Nine Yin Canon "Nine yin Canon" own news that day has been concerned, but more than 4 years passed, but has not been the real test game. At some level, this may also be the reason for the snail to keep improving. From the current published "Nine Yin Canon" pictures and videos to see, more than the delicate degree and screen performance is really amazing. And the game of the water surface light effect, but also comparable to film effects. But such a jump ticket n times of the game, it is inevitable that people do not doubt its quality of the game, and when it comes to market, whether it can withstand the test of the player is also a problem!  However, in any case, "Nine yin Canon" of the picture and action is still need to wait, it is worth looking forward to. Heroes 3 "Heroes" series in the 2D era has cast a great glory, whether it is "new heroes" or "Heroes II" has been a player has brought good memories. "Heroes 3" as the heroes of the first 3D works and target software within the Trump project, starting from 2007, has been developed for a full 4 years. From the current display of "Heroes 3" video and screen, the super large-scale scene, the dynamic effect of the terrain, the link between scenes and HD cache delay screen, at least from the screen, "Heroes 3" has been a pure 3D works. The dynamic effect of the boss in the game, the impact of skills, but also from the side reflects the new Overmax engine strong.  As China's established target software for research and development Enterprises, the 3D works of "Heroes 3" also bear the important task of casting a brilliant goal. Sword 2 Magic record in the player's impression, "Sword 2 Magic Record" is a pursuit of the ultimate action effect of the game, the end of last year, "Sword 2 Magic" of the professional fight video, but also to the players have not small surprises. And now, "Sword 2 Magic Record" as if disappeared in general, the slightest message on the market, this also with the pixel has been low-key research and development has an important relationship. As one of the few companies focusing on game research and development, pixel strength has been reflected in the quest for fairy. But with the new engine built "Sword 2 Magic Record" in the retention of the Sword series products, the game of the screen, play has done a huge sublimation, the player can jump to the monster on its attack, and floating, grab, knock down, hard straight and other action elements in the optimization, but also more real show the charm of fighting. Compared to the foreign 3D masterpiece, "Sword 2 Magic Record" is definitely the ratioSpell the strength. We have to admit that in the development of the game technology, we have a certain gap with the developed countries, but the development of domestic games for ten years and the support of countless players, there is reason for us to believe that one day we can also become a powerful game. But now the standard of domestic 3D online games, not worthy of our pride, we also hope that, like "laughing and Proud", "Nine yin Canon" such 3D online games, can be truly comparable to even more than the same period of the foreign 3D masterpiece. After all, we look at the picture, play the action, more hope to integrate into the real Chinese martial arts culture.
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