The producer admitted that the Final Fantasy 14 failed to sell and the company did not give up. According to overseas media reports, "Final Fantasy 14," The new producer Kita recently received media interviews, detailed explanation of the failure of the internal reasons for the game. As the Final Fantasy 14 was released last year, the player continued to scold and the number of players kept falling, and the publisher Square Enix the original producer, Tanaka, to replace his position by Yoshida. In an interview with an overseas gaming website, Kita the two main reasons for the failure: lack of communication with the player community and insufficient support for the original research and development team. He said: "The game does have a lot of problems, technical problems, game setting problems." The game did not meet the expectations of the players, and can not be compared with the market excellent online games. "Square Enix does not collaborate with the user base of the game, but does it himself. Therefore, this is the first problem to be solved at present. Yoshida also explains why the company responds so slowly when the original development team is in dire need of help. As you can see, they were having a hard time. They worked very hard, but the company said to them ' well, it's a little too late for us to give you a little help from our team. "I mean, everyone has their own projects to do, and they care about their own projects, but if they can, they should help them early." "Final Fantasy 14" was officially released last September, but because of its poor performance, the company decided to operate free, free time has continued to the present, and the PS3 version of the game has been postponed indefinitely. Despite all the difficulties, Kita insists the game will turn the corner and start to make a profit. "I think that the failure of the online games is difficult to remedy, because many of the Western online games production team is very large, the need for huge sums of money, and most of these funds rely on investment, a single company simply can not complete." "So when a large western online games launched in great fanfare, but after the failure, investment convenience will be withdrawn funds." "Research and development in the face of funding shortfalls can only reduce the size of the team, which means that the game repair quality deficiencies." Otherwise, they can only choose the operating mode of free games. "But the Final Fantasy 14 faces a different picture." The money for gaming and research is all coming from square Enix, and as long as we don't give up our resolve to improve the game, we can continue to serve players, listen to their needs, and then reinvent the game, depending on our decision. And we are not at the mercy of investors. ”
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