Zynga proposes 1 million dollars to fund science and education companies: developing learning Games

Zynga chief executive Mark Ping Beijing time May 2 news, according to foreign media reports, social game maker Zynga's nonprofit group Zynga.org plans to invest $1 million in a new project in Wednesday to help start-ups develop games that help children learn. Zynga has selected some start-up companies to join the project and will help start-ups improve their products. Zynga.org Partner is a non-profit investment agency NewSchools Venture Fund. Two ...

CEO Shanhu: Playing a game is like throwing a dice

Excellent game CEO Shanhu Shanhu (pseudonym said not master), 2000 into the gaming industry. All the way from entrepreneur to CEO to entrepreneur (CEO of the Game of Excellence). Experienced client games, web games, and then two years ago into the mobile gaming industry. This January, Shanhu finally wait until he was in the hands of the turning point: a "My name is Mt" new product. What factors have made this product, and what kind of reverse thinking? In the one-hour communication with Shanhu, we have summed up some of the questions and answers to the following four parts: industry new ...

Question and Answer game CEO Shanhu: playing games is like throwing dice

Excellent game CEO Shan Tiger Sina Technology Menghong Shanhu (pseudonym said no master), 2000 into the game industry. All the way from entrepreneur to CEO to entrepreneur (CEO of the Game of Excellence). Experienced client games, web games, and then two years ago into the mobile gaming industry. This January, Shanhu finally wait until he was in the hands of the turning point: a "My name is Mt" new product. What factors make this product, and what kind of reverse thinking? In the one-hour communication with Shanhu, we have summed up some of the questions and answers to the following four ...

60 billion game business opportunities to urge hot "hand Tour" concept

-This reporter Jing The arrival of the micro-letter era, although there is no lack of controversy, but successfully opened a new chapter of the development of mobile interconnection. According to relevant media reports, in the past 12 years, 300 million of online gaming users have created 60 billion yuan in the market size, and mobile games in only three years, the number of users has been more than 300 million, which indicates that a new 60 billion market is being bred. Recently, in the Global mobile Internet conference, the biggest breakthrough in micro-credit earnings will be the decision to move social games, the market has generally reached a consensus. With the advent of the 5.0 version of the micro-letter, its gaming platform will accelerate ...

6 Tips for Successful game testing

"A precise measure would be worth 1000 experts ' opinion. "--grace Murray Hopper This remark should be the most incisive overview of A/b test. It concludes why many game studios want to use A/b test to assist in the design and development process--that is, not stopping to guess what's going to work, but really figuring out the result. Anyone who has experienced the design process should know that there are better ways to make these decisions. This approach is to use the real data provided by the player in A/b test. Ab-test (from ...)

Internet investment public Noise: games may become the most lucrative areas

Ma Teng "global internet Conference" admits that no good business model, the game highly identity concept of the Ascension Mobile Internet in the commercialization process and there is not much innovation space, the profit model is divided into 3 kinds: advertising, value-added services and E-commerce May 7 to 8th, the Global Mobile Internet conference held in Beijing. Although the lowest price of the conference tickets as high as 3000 yuan, but still more than million people poured into the National Convention Center to participate in the exhibition. Tencent Ma, small Mirejun, UC Yu, music network bin, where many of the company's president attended, and the arrival of Jet Li, let this belong to the mobile Internet event, lively ...

Game developer Rovio says 45% of revenue comes from peripheral products

Sina Science and technology news on the morning of May 8, in the 2013 Global Mobile Internet Conference, game developers Rovio CMO Peter Vesterbacka said the company's current 45% of the revenue from the game peripheral products. Rovio last year's revenue was close to $200 million trillion. Rovio is a classic hot hand tour "Angry Birds" developers, this series of games currently in the global download more than 1.7 billion, the player is over 260 million. Rovio is also currently developing games-related toys, shirts and other peripheral products, and in overseas markets outside China to issue. According to the ...

Barclays Capital: The perfect world of game commercialization slowdown

Sina Science and technology news Beijing time March 12 afternoon, Barclays Capital released a study today, the Perfect World released the fourth quarter of the results basically meet expectations. First-quarter earnings forecasts were lower than expected, mainly due to the lack of new games and the continued slowdown in the commercialization of old games. The following are the main elements of the report: the Perfect World's fourth-quarter results are basically in line with expectations. Total revenue of 109.1 million U.S. dollars, down 12%, the chain down 2.3%, in line with the average analyst expectations, and the company's revenue forecast range of the middle point. Non-US general accounting standards per share ad ...

Game Music Circle: no money hungry not dead behind 10 years abroad

Xiao Xu Music founder Lu Xiaoxu Studio is located in Beijing Wangjing an ordinary residential building. In the four-storey less than 400 square meters of small space, guitar, electric piano and Dynaudio, Digidesign, Korg, Novation and other professional recording equipment revealed the identity of the host. However, unlike most music studios, there are few star entrances or exits. But it is not "three flow" music studio, the following famous of the game soundtrack are born in this-nature beautiful "punish the fairy", cheerful witty "dou the Landlord", the magnificent atmosphere of "Tianlong eight" ...

Wang Feng: The game industry has fewer opportunities, and the market is harder every day

Blue Harbor Online CEO Wang Feng Sina Science and technology news, April 10 afternoon message, the eighth session of the global Mobile games and channel conference, held by the top network in 2013, said at the meeting today that the game industry challenges are daily, but the opportunities are less, and the market will be harder to do every day. The following is the full text of Wang Feng's speech: "Opportunities and challenges" I did not come this morning, see micro-blog said very lively, people Mountain ran the sea. I am here or from the bottom of my heart, as a gaming company, should devote enough energy to focus on the product, at least the product and business two ...

Gaming giant EA Future: A dilemma for conservative companies

John Ricitillo, chief executive of EA, the gaming giant, Johnriccitiello a few days ago that it would leave at the end of the month, causing an uproar in the industry. Mitch Lasky, a leading venture capitalist, Mitch Laski on his blog to look ahead to the future of EA. The following is a summary of the full text: the current extensive discussion around EA tends to focus on the digital distribution of EA Games, the mobile game of EA, and the development of EA in free value-added mode (F2p,free-to-play). The ...

Big game giants lose their pitchers

(3G Portal Science and Technology) the domestic net swims the company to disclose the last quarter earnings, the giant and the perfect World pure profit decline both surpasses 60%, the grand decline 20%. In underperforming earnings, three companies agreed to use mobile gaming as a new growth point and strategic focus. The page swims the hand to encroach on the net swims the market scale shrinking has become the industry unanimous view. In this regard, the game City co-founder, well-known game comments people Zheng that, page tour, mobile phone plate, such as mobile terminals for the representative hand tour, such as the light end of the net to allow users to feel low threshold, easy to start, a great diversion of the users of the online games, but also ...

Game industry 5 years of Change: Hand Tour redefine industry trends

Ge Xin in the game industry in the 5 years of the big change, whether the old forces or the new aristocracy, their success of the value of the decay period is rapidly shortened. All industries must keep up with the changing situation, or they will face the fate of being eliminated. Just like "bang", the game is pushed to everyone. We don't even have a reaction time, we've been labeled "Player" by various research institutions--in July 2012, Niko, a US gaming research agency, released a report saying that China Mobile gamers would have 192 million more than the number of PC gamers.

Wang Feng rethink six years of entrepreneurial ups and downs mobile game is no retreat of the transition

Beijing Wangjing, Qiming Building, hung under the huge poster said: "Innovationin mobile games from 2013", two days ago located in the Blue Harbor online announced the transformation of mobile game operators, the original end of the tour, the page tour, although continue to maintain updates, but no longer project new projects, has been in the research and development phase of the project code storage, the appointment of dual CTO, cancellation operations Center and Research and Development center, and the operation, promotion, integration into the project team, jointly responsible for the results of the project. The adjustment was called a gamble by the industry. Yesterday, Blue Harbor Online founder, CEO Wang Feng ...

The top ten most popular games Super Mario Tops

Beijing Time August 29 News, the United Kingdom has investigated 2,000 dozen fans, the selection of 20 minds the best computer game games, the results of the Reel platform game "Super Mario Brothers" topped the list.  The Mario game was first launched by computer game giant Nintendo in 1985, with the Italian plumber Mario and brother Louie, to save the Peach Princess and go deep into the Mushroom Kingdom to defeat the evil Bowser (Bowser) camp. The game was very popular, and the brothers later appeared in dozens of different versions of Mario games, and there are many recognized ...

Long tour and the Lich King the same period more can verify the quality of domestic game leap

Play More network news (Reporter/Shei) August 30 message, Long Travel network vice President Wu in an exclusive interview, said the overall "World of Warcraft" information film "Wrath of the Lich King" on the line for the entire industry and the players are happy, but this matter will not be long tour under the influence of the game. It is worth mentioning that the long tour in the second half of this year's flagship game products "legendary" and "Popular Butterfly Sword Ol" in the game type, target player group and market schedule and the "World of Warcraft" there is a competitive relationship. To this Wu called "The Legend of the Divine Soldier" is the first real sense of the domestic Unreal 3 masterpiece, and ...

Le tease game denies 360 acquisitions have been invested by Lenovo Angel Round

[Guide] Chen Yuyu himself is also known for selling the company. Chen Yuyu to Tencent Technology has sold a company before the creation of the fun game, however, the fun game is not currently 360 strategic investment. The temple fled China agent fun game denied the 360 acquisition of the March 4 News, "The Temple Escape" of the big heat let the Chinese agent fun game also began to hot up, a few days ago rumors that the fun game has been 360 acquisitions. Recently, Chen Yuyu, the CEO of the game, accepted Tencent Technology interview flatly denied the claim, but admitted that the company is seeking strategic investment. Data show, fun games ...

Legendary programmer: 8-Year-old write game alone development earn 100 million dollars

By the beginning of 2013, the number of registered users of Minecraft had been numerous, and paid subscribers had exceeded more than 90 million.  The mobile version of Minecraft was released in October 2011 and is still ranked top three in the app Store's paid applications. This is now being consecrated by more and more people, and let countless people deeply addicted to the game originally but almost by Markus Persson a person independently developed, and real name, his nickname on the Internet notch undoubtedly more famous, many people see him as a stand-alone game to develop the great God and ...

Grand Game "legend" second half of the new career

February 26 News, Shanda Game CEO Zhang revealed at the earnings meeting today that Shanda Games ' legend ' is expected to add a new fourth career to enrich the game's content in the second half of the year. Talking about strategies to extend the game lifecycle to old games, Zhang said, "Legend" and "legendary World" as the old game, Shanda game in nearly a year's time, the initiative to reduce the degree of commercialization, while promoting the game content and play innovation, adjust the game structure, increase the activity of low-end users and rich high-end users play. Shanda Games and through the introduction of the game's micro-client, reduce the new user access ...

Game exports rapidly increasing talent shortage restricting development

Animation game industry because of its low energy consumption, low pollution, high industrial value, more employment opportunities and other characteristics and advantages, known as the 21st century Sunrise industries. Recently published in the 2012 "China Game Industry Report" shows that the next decade, China's game animation and the surrounding industries such as industrial chain talent demand in more than 1 million. The problem of talent shortage restricts the further development of Chinese animation and game industry. According to analysis, although China's game industry exports 6 years of growth 6 times times, at the same time, China has become the world's first production power, the entire animation and gaming industry, strong global momentum, but the lack of talent, can ...

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