box2d javascript

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Three kinds of body types for box2d

1.bodytype.staticbody 2.bodytype.dynamicbody 3.bodytype.kinematicbody The first static body does not move and does not collide with other body, not affected by gravity The second dynamic body movement, will collide with other body, there will be a corresponding response after the collision, will be affected by gravity The third kinematics body will not collide with other body, not affected by gravity. For example: Dynamicbody and other body such as staticbody (wall, etc.) collide, dynamicbody m

Box2d example -- a ball that cannot be stopped by demo2

(Gdx.graphics.getHeight())));box.createFixture(fd);edgeShape.set(new Vector2(toWorldSize(0), toWorldSize(Gdx.graphics.getHeight())), new Vector2(0, toWorldSize(0)));box.createFixture(fd);}mTextureBall = new Texture(Gdx.files.internal("coin1.png"));mBatch = new SpriteBatch();Gdx.input.setInputProcessor(this);}@Overridepublic void dispose() {mCamera = null;mRenderer.dispose();mRenderer = null;mWorld.dispose();mWorld = null;mBatch = null;mTextureBall.dispose();mTextureBall = null;}@Overridepublic v

Box2d example -- a small ball dropped by demo1

Box2d example -- a small ball dropped by demo1

Box2d collision filtering rules

b2contactfilter {public: Virtual bool shouldcollide (b2fixture * fixturea, b2fixture * fixtureb) {return true; // no matter who you are, everyone will collide }}; 2. Add: MyContactFilter* cf=new MyContactFilter; _world->SetContactFilter(cf); In this way, no matter how you set the fixture groupindex, maskbits, and categorybits, all the bodies will collide.[Note] In box2d, b2world, b2contactfilter, and b2contactlistener are a few classes that are not

Android 2d physics engine box2d usage Simple example _android

The example in this article describes the box2d usage of the 2d physical engine under Android. Share to everyone for your reference. Specifically as follows: When the program is running, it needs to load the jbox2d library, which can be downloaded at the following address (using the library Jbox2d-2.0.1-library-only.jar without the render part): http://sourceforge.net/projects/jbox2d/ Package com.test; Import Org.jbox2d.collision.AABB; Import O

Box2d (1)-testbed basic structure in cocos2d-x

Fill (Bill man) Personal originality. You are welcome to repost it. Please specify the address for reprinting (Bill man) Column addressHttp://blog.csdn.net/bill_man Cocos2d-xSelf-containedBox2dEngine,Cocos2d-xThere are alsoCocos2d-xFor better

Box2d in cocos2d-x (5)-Gear

Fill (Bill man) Personal originality. You are welcome to repost it. Please specify the address for reprinting (Bill man) Column addressHttp://blog.csdn.net/bill_man This example, like its name, mainly creates a gear joint. The effect is as follows:

BOX2D Collision Filtering

Original posts: http://blog.sina.com.cn/s/blog_6a2061a20100n0or.html Collision screening is a system that prevents certain shapes from colliding. Set what objects collide with those objects and what objects do not collide according to specific

Cocos2d-x Box2d notes: Using mouseJoint and PrismaticJoint

MouseJoint: The role is to achieve the effect of dragging the mouse. The usage is as follows: [Cpp]Void HelloWorld: ccTouchesBegan (CCSet * touches, CCEvent * pEvent){// CCLOG ("touchBegan ");If (mouseJoint! = NULL)Return;CCLOG ("touchBegan

HTML5 game engine plug-in box2d achieves ball collision superposition

ThisJquery Special EffectsYesHTML5Game, using the 2D Special Effect Engine plug-inBox2dTo achieve collision and superposition of small balls, click the blank position on the page and a few circles will pop up and fall onto the ground to bounce.

Box2d (4)-dumpshell in cocos2d-x

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man The dumpshell example is mainly used to create two types of joints: Moving and

Box2d in cocos2d-x (2)-tumbler

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man First, let's talk about the tumbler example. First, let's take a look at the running

Box2d (3)-tiles in cocos2d-x

Fill (Bill man) Personal originality. You are welcome to repost it. Please specify the address for reprinting (Bill man) Column addressHttp://blog.csdn.net/bill_man This article introducesTilesFirst The first step is to build the

Compiling the box2d code in the Win32/android development environment

Two physical engines were introduced in Cocos2d-x: Chipmunk and Box2d.For these two engines, Cocos2d-x provides a ccphysicssprite class associated with it, but because only one engine can be used, the choice is made in a macro-defined way. Like what:

Cocos2d Study Notes (9) Physical engine box2d 3

Today, I wrote a blog related to sensor. The creation of sensor is the same as that of other rigid bodies, but the issensor of b2fixturedef is set to true. - (void)createSensor{ CGSize winSize = [[CCDirector sharedDirector] winSize]; CGSize

JavaScript writes, writes JavaScript programming jobs, writes in JavaScript, Maze, JavaScript.

1 instructionsIn this assignment, you'll be required to write JavaScript functions that simplify navigating anElaborate maze.1.1 Data File SpecificationAn example of properly formatted file was shown in Figure 1. The first file encodes a maze, theSecond file encodes the directions Inwhich to be moved.1Part01test01.maze.emfx, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, X, XX,-,-, X,-,-, X,-, X,-,-,-,-,-, X,-,-,-, X,-,-

Javascript basics-Understanding javascript and javascript

Javascript basics-Understanding javascript and javascriptJavascript basics-Understanding javascript Every language begins with HelloWorld. I also follow this principle today! First, let's get to know about javascript. This is a very simple program. When you open the page, the alert method will be called. A prompt box

8 amazing JavaScript experiments of physic And gravity simulation

Introduction In this list I have gathered 8 Examples/experiments that applyPhysics and gravity to demonstrate the power of JavaScript. Few yearsBack, all of these experiments must be done using Java or flash, I don'tThink we can implement this using JavaScript because of the StandardAnd browsers. A lot of stunning examples in this list, personally, I like the clothSimulation a lot, I just can't believe it's

Javascript code obfuscation solution-Javascript online obfuscators-Javascript tutorial

Javsciript: a comprehensive solution to Javascript code obfuscation-Javascript online obfuscators and Javascript tutorials Source: http://www.BizStruct.cn/JavascriptOnlineObfuscator'> javascriptOnlineObfuscator "> http://www.BizStruct.cn/JavascriptOnlineObfuscator Avascript code obfuscation Javascript is a script langu

Whether JavaScript can be implemented with multiple threads in-depth understanding of JavaScript timing mechanism _ javascript skills

The setTimeout and setInterval of JavaScript are two methods that can easily fool others' feelings, because we often think that the call will be executed in the established way. I think many people share the same feeling, JavaScript timer that is easy to fool others' feelings The setTimeout and setInterval of JavaScript are two methods that can easily fool othe

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