Local network (compilation/applies) According to a survey by Yale University of 4,000 high school students, playing games is a normal social behavior, especially for boys, there is no inevitable link between playing games and bad behavior, according to overseas media reports. The general public's negative impact on the game is focused on three points: frustration, addiction, or nervousness during the experience, are typical compulsive behavior. While 76% of boys and 29% of girls in the survey averaged less than 7 hours of games a week, studies showed that boys played games without any bad behavior, and were less likely to learn to smoke, drink or take drugs than their peers. Girls who play games become more aggressive and even have the idea to carry their weapons to school, says Rani Desai, the research director, who said that the aggressiveness of the game is more likely to inspire women's aggressiveness than other ways. Of the respondents, only about 5% of the teens who played games triggered the three compulsive symptoms, and the proportion of boys was higher. The results suggest that playing the game itself does not make teens ' behavior more dangerous. "Especially for boys, playing games can even avoid the effects of other bad behavior," Rani Desai said. The only problem is that most of these kids can't control their playtime. This is worrying, because excessive gaming can cause other problems to occur in succession. "(Edit/Ming)
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