Chart Tour second quarter net profit 42.1 million USD

Source: Internet
Author: User
Keywords Second quarter net profit
Tags .net agents data development entertainment game net net profit
July 26 Afternoon News tour today announced the second quarter of 2010 earnings.  Data show that the second quarter of the revenue 77.7 million U.S. dollars, the chain growth of 8%, the year-on-year growth of 17%; net profit of 42.1 million U.S. dollars, the year-on-year increase of 22%.  Swim in the second quarter of 2010 revenue of 77.7 million U.S. dollars, an increase of 17%, the chain growth of 8%, the main reason for revenue growth cruise flagship game "Tianlong Eight" popularity and by the player's welcome. Overseas agents earned $2.1 million in the second quarter of 2010, up 15% from the previous quarter, up 29% from a year earlier.  The growth was mainly due to the growth of "Tianlong eight" in Vietnam and Malaysia. Swim in the second quarter of 2010 net profit of 42.1 million U.S. dollars, the chain growth of 6%, year-on-year growth of 22%, full diluted earnings per share of 0.79 U.S. dollars, up 11.8%, the chain Rose 10.5%.  Net profit margin of 55%, a tour of the second quarter operating profit of 46.7 million U.S. dollars, operating profit margin of 60.1%, up 18.4% year-on-year, Rose 3.2%.  Swim in the second quarter gross profit of 70.7 million U.S. dollars, the chain growth of 6%, year-on-year growth of 13%, gross profit margin of 91%, the first quarter gross profit margin of 93%, 09 the same period gross margin of 94%  The second quarter of the net profit growth of 6%, the price chain growth 12.%. The number of game users and the total number of income-generating games registered accounts for 98.2 million, up 12% from the previous quarter, up 42% from a year earlier.  According to the new method of swimming, the highest number of online users reached 1.14 million, the chain growth of 25%, year-on-year growth of 21%.  The total number of active paid accounts (APA) in the game was about 2.79 million, up 17% from the previous quarter, up 17% from a year earlier.  The average earnings per active user (ARPU) for the game was 184 yuan, down 8% from the previous quarter, down 1% from a year earlier.  Cash holdings in the second quarter of June 30 with cash 2.945 million dollars, cash flow of 492,000 U.S. dollars. Other latest developments "Heroes of China" opened the public test May 20, 2010, the first 3D martial arts multiplayer online role-playing game "Heroes" opened the test.  "Chinese hero" for the agent game, based on the famous Hong Kong comic book, designed to high-end 3D art screen, film-level copy and dynamic real-time martial arts, to attract enthusiasts of the 3D online game players. The acquisition of Ice Entertainment May 2010, a tour of the Ice Entertainment Co., Ltd. to complete the acquisition. Ice Entertainment is located in Shanghai, mainly engaged in the development and operation of online games, through the acquisition, the game research and development and operating platform has increased more than 140 game development and operations personnel. (Edit: God domain)
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