Moba the main line of its path generation mainframe or will involve

Source: Internet
Author: User
Keywords Moba

&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; The second generation host war has been occupying major media headlines, but there is a corner has not entered the eyes of everyone, that is the Moba game. Moba is now the MMORPG. When it comes to MMO games, we think of the Orcs and elves, but the arena of all kinds of magical heroes. LOL and DOTA 2 are holding high the banner of Moba, striding forward and without a trend of decline.

DotA is the originator of the entire MOBA game, from the original simple mod map of the creative development into a complex subclass, which spawned a new type of game and the player community. Although there are many new Moba works to divide the cake, but there is no doubt that the "League of Heroes" is the most popular game.

In March this year, Roit announced a monthly active number of 32 million players, 12 million people per day online players. The highest number of simultaneous online 5 million people. At the same time DotA 2 is also entering the eyes of the player, has become the hottest game in the history of steam, while online players 300,000 people, beyond the "Ancient Scrolls 5: The Sky," the first place.

Hi-rez has not yet released specific data on the smite, but has posted 1 million players on Facebook. It's not a big success, but it's good for a new type of beginner's work.

Generations of game makers have expressed interest in the MMO market, and many generations of games offer online functionality similar to MMO. But so far, none of the previous generation's works involve MOBA types.

The popularity of the Moba is beyond doubt, just do not know whether this type will be on the host, do not know whether there are production groups to correctly apply this type to the host. What do you think?

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