"TERA" still possible landing host platform can support handle operation
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En Masse Entertainment, Vice president Chris Lee, spoke recently in an interview about the focus of the TERA's development and the choice of target users, and talked about some of the previously undisclosed internal decisions. Chris Lee can say that a rather legendary producer, who has worked in EA, Microsoft and NCsoft, has been involved in such works as "The Eternal Tower". And this time "TERA" is his proud works, the current has won the attention of the players, is recognized as a rare super high-quality masterpiece. Although the game company headquarters in Seoul, but "TERA" is in Europe and the United States market-oriented, the goal is to look at the global works. In the process of development they listen more to the views of Western players, so that it can be better for European and American players to accept. Although the "TERA" is still a traditional MMORPG, but has its own characteristics, in addition to the task, system, war, career and other aspects of innovation, brisk action is the biggest feature. Chris Lee says "TERA" is the most action-oriented online game, not only has 3 A-level ultra-high quality, and its network and services will also be 3 a level. When it comes to the target players of TERA, Chris Lee points out that they will not only attract the vast majority of online gamers but also satisfy the game's host players, and that the TERA will support Microsoft's PC handles, making the game more straightforward to operate. While "TERA" is currently determined to log on to the PC, Chris Lee says he is hopeful that the work will also be available on hosts such as PS3 and XBOX360. "TERA" uses the common Unreal 3 engine development, this provides the very great convenience for the multi-platform transplant, at present has no host edition reason and its own function insufficiency. (edit Zhang Xing))
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