Photoshop Tutorial character whitening and rubbing skin tutorial
Final effect
1, open the original material. 2, in the Layers palette, copy the background layer to create a background copy layer. Perform the filter → other → high contrast reten
original image watermarkPrivate $ dst_y = 0; // the y coordinate of the original image watermark.Private $ str_x = 450;Private $ str_y = 200;Private $ font = "c: windowsfontssimhei. ttf"; // watermark the font path of the original imagePrivate $ imgej; // The variable after imagecolorallocate Function _ get ($ value ){Return $ this-> $ value;}Function _ set ($ property, $ value ){$ This-> $ property = $ value;}/*** Constructor initialization** @ Param string $ imagefile the watermark file* @ Pa
This article provides a free PHP image processing class: Thumbnail, clipping, fillet, tilt code, he can cut out different styles of pictures oh, haha, more than the other online cut diagram is much better oh.
PHP Tutorial Picture Processing class: Thumbnail, crop, fillet, tilt
Class Resizeimage
{
Type of picture
var $type;
Actual width
var $width;
Actual height
var $height;
The width after the change
var $resize _width;
The height after th
The signature of this tutorial is very lovely. The production method is also relatively simple, the selection of frame material and characters, the use of masks and other characters into the frame inside, and then appropriately decorated with the text can be.Final effect
1. Open the picture frame and character material as shown below.
string. To generate and interpret these strings, you must understand how JavaScript strings work. Therefore, we must first understand the string. If you are a beginner, you should first read the content of the second lesson of the Javascript preliminary tutorial. The following is an example:
VaR normal_monkey = "I am a monkey! Document. writeln ("normal monkey" + normal_monkey );VaR bold_monkey = normal_monkey.bold ();Document. writeln ("bold monke
PHP Tutorial pcre Regular Expression Complete tutorialPredefined constants
Preg_pattern_order
The results are sorted by "rules", only for Preg_match_all, i.e. $matches[0] is the result of a complete rule, $matches [1] is the result of the first subgroup matchPreg_set_order:
The results are sorted by "set" only for Preg_match_all, that is, $matches[0] saves all results (including subgroups) of the first m
gl_scissor_test is enabled, the drawn content can only be displayed in the cropping area.The following code sets the middle of the window as the cropping area and obtains the extension string.
Glscissor (1, INT (0.135416f * sheight), swidth-2, INT (0.597916f * sheight); // defines the Cropping AreaGlable (gl_scissor_test); // use the cropping test.
Char * text = (char *) malloc (strlen (char *) glgetstring (gl_extensions) +
The graphics example of apidemos contains the OpenGL ES example. OpenGL ES is mainly used to develop 3D graphics applications. OpenGL ES (OpenGL for embedded systems) is a subset of OpenGL 3D graphics APIs. It is designed for embedded devices such as mobile phones, PDAs, and
length. For example, join us starting with "X", 5 values ahead, we will fall on the next "X" value. Starting from "U" is also the same, but also the number of 5 forward. This parameter is a byte unit, not a floating point unit, so we must multiply the number of bytes by the float type.The last parameter, Glvertexattribpointer, is an "offset" parameter. This parameter needs to know how many bytes from the beginning to the first value. The start is XYZ, so the offset is set to NULL to indicate "t
some less common geometric operations (such as multiplying a matrix. by default, OpenGL does not automatically unit this vector During computation.4. array data,GlarrayelemerntWhen drawing a graph with a large number of vertices, vectors, and colors, you can define the array data to reduce code,Static glint vertices [] = {25, 25,100,325,175, 25,175,325,250, 25,325,325 };Glableclientstate (gl_vertex_array); Enable vertex ArrayGlvertexpointer (2, gl_in
) in some less common geometric operations (such as multiplying a matrix. by default, OpenGL does not automatically unit this vector During computation.4. array data,GlarrayelemerntWhen drawing a graph with a large number of vertices, vectors, and colors, you can define the array data to reduce code,Static glint vertices [] = {25, 25,100,325,175, 25,175,325,250, 25,325,325 };Glableclientstate (gl_vertex_array); Enable vertex ArrayGlvertexpointer (2, g
corresponding key array to false.Killglwindow (); // destroy the current windowFullscreen =! Fullscreen; // switch to full screen/window mode// Recreate the OpenGL window (modify)If (! Createglwindow ("nehe's first polygon tutorial", 640,480, 16, fullscreen )){Return 0; // exit the program if the window cannot be created}}
Markus Knauer note: In ("OpenGL
rendering starts, and then we initialize a pipeline class object to render the mesh (for example, a tank). One thing to note here is that the camera-related settings are based on the spot and direction of the spotlight. We first render the mesh and then switch back to the default framebuffer by binding FBO to zero.(tutorial23.cpp:135)virtual void Renderpass () {Glclear (Gl_color_buffer_bit | Gl_depth_buffer_bit); M_pshadowmaptech->settextureunit (0 ); M_shadowmapfbo.bindforreading (G
Getting Started with OpenGL Learning 1: Writing the first OpenGL program Http://www.c3dn.net/forum.php?mo ... d=20extra=page%3d3Getting Started with OpenGL Learning 2: points, lines, and polygons http://www.c3dn.net/forum.php?mo ... id%3d5%26typeid%3d5Getting Started with OpenGL
).V represents the way in which several parameters are passed using pointers, as shown in the following example.These functions are identical except for the type and number of arguments. For example, the following five pieces of code are functionally equivalent:(i) Glvertex2i (1, 3);(ii) glvertex2f (1.0f, 3.0f);(iii) glvertex3f (1.0f, 3.0f, 0.0f);(d) glvertex4f (1.0f, 3.0f, 0.0f, 1.0f);(v) glfloat vertexarr
, the basic commands of OpenGL are hardware-independent or even platform-independent.3. High-Performance graphic rendering.OpenGL is an industrial standard, and its technology keeps up with the times. Currently, all graphics card manufacturers provide strong support for OpenGL, and the fierce competition leads OpenGL P
Lesson 1Image Font:
In this lesson, we will create some fonts Based on 2D images that can be scaled but cannot be rotated and always oriented to the front, but as a basic display, I think it is enough.Welcome to another tutorial. This time I will teach you how to use bitmap fonts. Maybe you will say to yourself, "What is the difficulty of displaying text on the screen ?". But once you try it, you will know that it is really not that easy.
Of course, y
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
OpenGL ES 08-do not use the mix color of mr. Bucket 1
Please note: I am not very satisfied with the status when I write this tutorial, so please do not care if you have any questions. If something goes wrong, don't worry. I will continue to explain it in section 2nd.
Who is mr. Bucket? That's my kitchen mixer! (In English, mixer and mixed colors are the same.) Of
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