phaser game engine

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iOS development: Unity3d Game Engine Building framework and export project

App store, but can be used to learn, haha ~ ~ Select Internet activation click Next to continue. Fill in the correct mailbox and company name. Click Free words can try 30 days, you can experience, if you have already purchased a serial number, please enter the correct string number in the box below, click Activate Unity Complete registration. Just sign up and do it. Below we begin to enter the Unity3d development world, closes the welcome inte

Top 10:HTML5, JavaScript 3D game engine and framework

Since many people are using JavaScript, HTML5 and WebGL technology to create browser-based 3D games, all JavaScript 3D game engines are a people's theme. The best part of browser-based gaming is platform independence, which can run on iOS, Android, Windows, or any other platform.There are a lot of javascript that can be used to create 3D games based on browsers, using HTML5 and WebGL. Then, choosing a suitable gam

Game Engine analysis (10)

Original Author: Jake Simpson Translator: Xianghai Part 1: Artificial Intelligence and navigation (path discovery) Artificial intelligence (AI)We have used nine other chapters to introduce the game engine, and now let's dive into a very interesting and important AI topic. Artificial intelligence is now becoming one of the most talked-about areas of Game Develop

Android game guidance (3. Model Management of the graphic engine)

Android game guidance (3. Model Management of the graphic engine) In the previous section, we built a world of our own scenarios. Some basic elements can be drawn internally. I would like to talk about Paster in this section. Let's take a break and let us have an episode, think about model management and game engine-re

Game Engine BASICS (III) (memory usage, special effects and APIs)

engine, and other features that the video card must provide to maximize your advantage. In fact, nvidia and ATI now provide this feature on a large number of their graphics cards. Unfortunately, the method for indicating Vertex coloring between video cards is inconsistent. As with DirectX or OpenGL, you cannot write code for vertex coloring once to run on any graphics card. This is bad news. However, because you directly communicate with the video ca

Game Engine Analysis (2)

example, lighting ing is used for scenes, and vertex lighting is used for Animation models. A pre-processed light will not produce the correct effect on the animation model-the whole polygon model gets the full illumination value of the light-and dynamic lighting will be used to produce the correct effect. The use of mixed lighting is a compromise that most people have not noticed. It usually makes the effect look "correct ". That's all about the game

Android Research for the x86-based android* game Select the right engine detailed

SummaryGame developers know that there are huge opportunities in Android. About half of the top 100 apps in the Google Play Store are game apps (they account for more than 90% of the top 100 most profitable apps). Development speed is critical if you want to be in the market. Some start-up independent developers prefer to develop all their own code from scratch, but in order to achieve higher quality without spending years of development, others may c

Android 2D game engine andengine configuration environment

Android 2D game engine andengine configuration Environment1.2Configuring the Environmentin any programming, some software or hardware support is required. Otherwise, there is no hardware software is impossible to exist, and want to write the corresponding language of the program, which requires the corresponding language library and compiler support. So in the open andengine

Design and implementation of game engine/gui-order

the complexity was beyond my ability, so FTK did not have such a control. It took only two days to implement a text-to-picture control in CANTK, and it took only a day to implement the tree control in WTK. Writing procedures do not have any skills, just make perfect, write more practice, new ideas naturally come out.Maybe someone won't believe me, and then I'm going to write a gui!. It is cantk-native, developed based on OpenGL in C language. Cantk+gamebuilder/appbuilder is the development of H

Timeshift3.0 game engine has completed the first phase of work today.

Wow, it's really not easy. It's almost a year. In the middle, it's been reworked twice because of the addition of COM. Today, we can finally enter the second phase of development. Because this engine is completed for your own entertainment, it is not involved in commerce. It can be used freely for leisure and entertainment. Ts3.0 has experienced the technical accumulation of ts1.0 2.0. the architecture is mature today. lua is the main logic

The game engine Unity is easy to master the beginning of the difficult to show where? Why?

April 2014 "Wang Nan's answer (37 votes)":Why get started is simple, look at the official website of the documentation and video tutorials to know, after watching a few videos and examples can let beginners make things to play, other similar business engines do not. The structure of the object + component, the WYSIWYG editing method, reduces the beginner's threshold to a minimum.Besides, the embodiment of difficult mastery. In fact any business engine

Cocos2d-android game engine-Introduction

I. Game Engine Concept What is a game engine?A game engine is a core component of an editable game system or interactive real-time image application. These systems provide

HTML5, JavaScript 3D game engine and framework

Since many people are using JavaScript, HTML5 and WebGL technology to create browser-based 3D games, all JavaScript 3D game engines are a people's theme. The best part of browser-based gaming is platform independence, which can run on iOS, Android, Windows, or any other platform.There are a lot of javascript that can be used to create 3D games based on browsers, using HTML5 and WebGL. Then, choosing a suitable gam

Tutorial series of 2D game engine Allegro (1) configure the allegro Development Environment

This series of articles is written by sky. For more information, see the source. Http://blog.csdn.net/qq573011406/article/details/8100039 Author: Yuan quanwei Email:Qq573011406@126.com welcome mail exchange programming experience Index of this series of tutorials:Tutorial series of 2D game engine Allegro (1) configure the allegro Development Environment2D game

Android game engine Rokon study Note 5: Use of modifiers Modifiers

Lazy bones (http://blog.csdn.com/iamlazybone) Descriptions of Rokon: Rokon home: http://rokonandroid.com Rokon documentation: http://rokonandroid.com/javadocs/ I have not passed the level 4 test ~ The level is limited ~ Right when learning notes ~ For reference only ~ I won't say anything about copyright ~ It is roughly the same as a general blog ~ ---------------- Android game engine Rokon study Note 5: We

WeChat mini game and Egret engine development practice

Preface This paper introduces and understands the small game and Egret engine according to the author's research and development order, and produces the application initialization program Egret-wechat-start based on Egret engine. Here is the text-- Mini Games Official DocumentsHow to develop and understand small games, start with official documents and official

Using the photon engine for Unity online game Development (ii)--photon Common class Introduction

using the photon engine for Unity online game Development (ii)--photon Common class IntroductionPhotonPUNUnityOnline game developmentphoton Common class Introduction:Ipuncallback The Pungipuncallback interface defines a number of callback functions related to the Photon network connection. These callback functions are called by the

Setup, compilation and use of the COCOS2DX game engine under Ubuntu

COCOS2DX is a two-dimensional game engine based on C + + OpenGL open source free support Cross-platform publishing including Windows Linux Android Apple et cetera I want to get started with a two-dimensional engine learning to play a game should be a good choice and this engine

Android Research for the x86-based android* game Select the right engine detailed

SummaryGame developers know that there are huge opportunities in Android. About half of the top 100 apps in the Google Play Store are game apps (they account for more than 90% of the top 100 most profitable apps). Development speed is critical if you want to be in the market. Some start-up independent developers prefer to develop all their own code from scratch, but in order to achieve higher quality without spending years of development, others may c

Python Game Engine Development (v): Sprite Elf class and mouse events

provides us with a Sprite uniform processing of a series of display objects.After the introduction, you may still not understand such an abstract class. Let's think of it as a layer, which we can use Sprite to addChild add a display object to this layer. The actions that are added to the object are relative, such as moving, rotating.The following is a list of previous chapters:Python Game engine Developmen

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