Foreign media commentary on the 8 most popular topics in European and American gaming Industry 2014

As the last day of 2014 is coming to an end, the latest foreign media has sorted out the top 8 topics of the game industry in Europe and the United States this year, which have had a huge impact not only on the gaming industry in Europe and the US, but also on the global gaming industry. The 2014 is a very important turning point for the gaming industry, and during the year, the first anniversary of the next generation of hosts, Kickstarter the influence of developers, virtual reality and live games brought billions of dollar-level mergers and acquisitions, The following is the Gamelook compiled 2014 years of European and American gaming industry discussion of the top 8 ...

Experts assert: Mobile gaming is expected to be the largest advertising platform

With the rising tide of mobile internet, mobile games as the way of interactive entertainment is emerging, with the precise push and real interaction experience, mobile games in the player to create happiness, but also because of the user's happiness has produced more marketing value.  "Fun Marketing" as a methodology of interactive marketing, with the help of mobile gaming platform, on the road of innovation marketing to lead the industry forward, and even experts assert: mobile game in the future or can become the best brand exposed platform. Mobile gaming is expected to become the largest advertising platform mobile Internet advertising Platform competition has entered the white-hot stage, the art of electricity transfer ...

The female game market will usher in the blowout entrepreneur to welcome the opportunity

The traditional impression, the game market has always been the home of male users, and the mobile Internet triggered the social production and lifestyle changes, let this traditional cognition. The female gaming market will be a major driver of the growth of mobile games! Look at a few sets of data: 1 According to the latest data from GWI: Among the 32 countries covered, the proportion of female players aged 25-44 has exceeded the total number of 16-24-year-old male players, apparently The traditional belief that the game industry is dominated by young men has become untenable. Overall, the current female players occupy 42% of the total number of hands, the generation of ...

The Chinese man behind the blizzard game--Li Zhiqiang

A "blizzard-type" man Li Zhiqiang in the National Service Furnace Stone legend Conference Li Zhiqiang, 2003 joined NetEase, when the game market director NetEase. NetEase Company is currently vice president, NetEase Blizzard Cooperation department responsible. As a blizzard game in China operation Matters of the leader, Li Zhiqiang often appear in the public activities and media cameras in front, with a slightly pleasant Cantonese accent Mandarin, with slightly fat mild appearance, let a person feel cordial and kind. His words always with a smile, have asked to answer but also the "blizzard-style" of the play Tai Chi throughout, the success of the representative NetEase and Blizzard Binbin ...

Fascination: An alternative breakthrough for a game player platform

Article | Shen Lingli "in fascination, the most valuable is the human." And the media is just obsessed with a certain stage of the look. "Fascinated founder Chen said. February 2014, fascinated by the announcement of the Fosun Group under the brothers capital of the investment, blue-chi venture to chase the 130 million yuan in the B-round investments. Subsequently, the fascination entered the rapid expansion phase. Recently, Chen has opened a 9-hour meeting, talking to employees, and developing personal development plans within the company based on personal development intentions. In contrast, in 2012, the fascinating team experienced a layoff. That's after getting a round of financing.

Pocket Games Wang Qiang: Dick Silk pm Entrepreneurial Note will not write code will not PS

How do you work as a product manager with only three years of experience in the workplace? How to make a product? How to use the channel to promote the product? The founder of Pocket games, Wang Qiang, shared his own experience in how to solve these problems. From the market internship, Baidu work to job-hopping, and then to their own business, I have the fate of the internet has not been slow to go to the third year. A short span of three years, with a bully face to get the joy of Baidu offer, but also a mentor left me after the hesitation, more at this moment will leave the eager and uneasy, bittersweet, story, but this ...

Sony Rub Dot game users decided to PS4 China good games

December 12, following the world's best-selling PS4 (PLAYSTATION4) China Conference, Sony held a grand PS4 developers Conference, the General Assembly to "All for the player" concept, share PS4 development norms, business strategy, and the introduction of a series of incentives for developers of policies and measures, Attracted a large number of domestic game creativity and development team to participate. The move was also interpreted by the industry as a major initiative for Sony to plough the Chinese market, foster the domestic development environment and improve the quality of local PS4 hosting games. (pictured here is the Huang Shenli CEO in Sony P ...)

51wan Rumor Liu only serves as a consultant for millet games

November 27, Sichuan Santa (has changed its name to "Great Wall anime") issued a notice, according to the content of the announcement, the Great Wall animation of the 7 enterprises to be acquired, of which the price of 500 million yuan of new entertainment brothers become Ballast Stone, its value almost equal to the sum of 6 other enterprises. This makes the always low-key new entertainment brother (51wan) CEO Liu Instant into the spotlight. Today more rumors said: 51wan Easy to master, the original management will gradually exit. Rumours of a gradual exit from her and management were false, and she said she would not leave the 51wan. The Great Wall animation development goal is revolves around the game, moves ...

Fish digital: Rely on military games to conquer the war

To make the game a stable and fun business, it is necessary to form a brand, in the next ten years will still stand. Article | Shen Lingli because of "The Battle of the Sky" (War Wings) This 3D air Combat hand Tour, Chengdu move Fish Digital (hereinafter referred to as "moving Fish") the company set up more than two years into the vision of more people. Earlier this year, the South Korean Nexon to 3 million U.S. dollars won the "Battle of the Sky," the European and American iOS and Android dual platform exclusive agent rights. Although in the High-yield card game of the Big Road today, flying games is only a relatively small game type, but Nexo ...

Understanding the sale of Shanda Games

A sale announcement will have already faded out of the public view of the royal network and back to the forefront of public opinion. A few days ago, the Royal network announced the sale of its last possession of the grand game 18.2% stake, while Chen Flyover also announced the resignation of the Grand Game director, chairman of the Grand Games and remuneration committee, the Chairman of the Finance Committee and other functions. The move was interpreted as "the end of the legendary era". However, by visiting a number of royal separation of senior executives, the message is that this means that the royal network has been in accordance with the Chen of the success of the transformation, but this transformation is quite helpless color. Entertainment, literature business ...

Fire Dance Game First HTML5 mobile game development Competition

November 8, 2014, the first HTML5 mobile game development competition sponsored by fire Dance Games officially opened in Beijing. The competition is based on the HTML5 standard, aims to promote the popularization of the future HTML5 core technology, but also hope to have a strong developer to provide a good platform. This competition fire dance game contribution more than 500,000 yuan is used for the Contest award, including 60,000 Yuan Grand prize and other big prizes, at the same time, the competition organizing committee has hired many senior personage and the general players to serve as the judges together, strives for the fair, the justice. Then, the mobile game related industries ...

National Day on the fast-loading store value game play to cool!

Looking forward to, looking forward to, National day's footsteps near, seven days long vacation finally to come! People are counting fingers to calculate how to spend a long vacation, go out to travel, go home to visit relatives, find a girlfriend to play, home rest, no matter how, all without the company of mobile phone, in the journey, in bed, on the sofa, the need to play a few games. Downstream play also on the fast-loading store, the new fast-loading store is not only the perfect support iOS8 system, but also increased the "value" channel, the APP store charges all free. Application in the fast-loading store, you can clearly see all the applications and the original price of the game, this is fast ...

In order to avoid the son playing games addiction father helpless unplug the memory bar

In order to avoid the son spent time playing games on the Internet, Dad deliberately added a password on the computer, did not expect his son to "decipher" the password. Helpless, Dad had to dial down the memory card, work or go out with the belt, this led to tension between father and son.  Yesterday, the family of four road, Mr. Zheng to reporters for help to prevent his son to dye the internet addiction, his approach is appropriate? Zheng Dad introduced, this year, his son Zheng read the first grade. During the summer vacation, in order to avoid the son indulge in playing games, he deliberately put home in the original computer game all deleted, thought this can rest easy. But recently, he accidentally checked the computer's Internet records ...

Perfect world do not go Nike route borrow game function to get involved in wearable equipment

Since 2013, the smart wrist watch, hand ring, glasses have gradually entered the public view, "wearable equipment" in the popularity of enthusiasts under the rapid warming. But a year passed, the market performance of the hot noun is "not as beautiful as it looks" – even the heavily-paid Nike did not disclose the sales figures for wearable equipment, and the foreign media recently reported that Nike's headquarters had made a small cut in FuelBand, its wearable equipment department. In this situation, there is still a company, a high-profile move into the market for wearable equipment, but the direction they choose is different from Nike. ...

To lease the role of the game to live the new owners of the games industry

When the Shi Yuzhu said "I have 10 hours a day to play 5 different games," We have enough reason to explain why there are so many colleagues in the online games, willing to set foot in their own quiet study on the long journey.  When online games become a way of life, when online games become a fashion, when the online games become a sudden gift of our lives, perhaps we have the time and energy to pay attention to this growing industry ... Recently, reporters in the interview related to the game tycoon at the same time, surprised to find, around the entire online game industry, unexpectedly breeding ...

U.S. companies are not afraid of "harmony" with North Korea to develop games

While the U.S. government imposed severe economic sanctions on North Korea, a US company, in cooperation with North Korea, released two video games in the North Korean market.  The move provoked a backlash from the US government, but the company explained that it was "to help North Korea modernize". According to reports, the North Korean Science and Technology Alliance in 2007 on the film "Murder Green Toe" as the foundation, developed a mobile phone bowling game, followed by a "black man's Alien Attack" published.  The two games were issued by the American media empire ——— News Corp. It is reported that North Korean leader Kim Jong-il has always been holding the software industry ...

Giants Network and 37 games to reach business cooperation

Sina Science and technology news September 9 morning message, giant network and 37 game announced today, has been on the page travel business to reach strategic cooperation. It is reported that the two sides of the first cooperation products will be in the near future market. It is understood that the Giants and the 37 game has been signed in the recent Business strategic cooperation agreement. However, neither side has disclosed any substantive information on the cooperation at present. 37 Game platform is the game operation and research and development platform for Chinese and foreign game users to provide game products. Giant network in May this year set up a page tour distribution center, and announced the annual new product plan, will launch a variety of web games. (Wood)

Papaya Mobile Launch game incubator: Thegamesacademy

Papaya Mobile is the latest launch of the "The Games Academy", which is actually a service for mobile and social game developers incubator, will be officially launched in the first quarter of 2012, like other incubators, the papaya Mobile will provide developers with office, industry veterans Guidance, Legal advice and exposure to VC opportunities. In fact the Games Academy is not only an incubator, but also a kind of competition where participants can get guidance training, QA Labs and offices (Parisoma Innova in Soma ...).

Subversion game Interactive mode netizens have guessed the perfect world wearable equipment

The perfect world is about to launch wearable equipment, in the industry for several days of speculation and attention, finally broke the first concept of modelling. In the last suspense poster, released on September 12, the silhouette of a sneaker unfolds. The various guesses of net friends also temporarily ended, replace is to have a speculation to its function. At the same time, it is announced that the wearable equipment will enter the market period. "Shoot carving Zero" interactive mode to lead a netizen big guess virtual reality or will break the end of the prison "before, this wearable equipment has aroused the industry and the players have speculated." With the September 9 Perfect world ...

"Shoot carving Zero" pioneered the virtual reality End tour experience game industry into wearable equipment era

Like online games, players know that powerful game props, will make the role of the power value, mana, agile is worth a big boost. If one day, the game props into a real-life wearable equipment, and the game can not be connected to the Internet operation, then, as the player you, this very futuristic design, what kind of imagination? Today, this kind of sci-fi experience, which can be found in online novels, is about to become a reality. "Shoot carving Zero," the first virtual reality of the experience of the game industry into wearable equipment in the era like games players know, powerful game ...

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