NET game new user 30 million people use rate is 64.2%

July 16 Afternoon news, China Internet Network Information Center (CNNIC) released this afternoon, the 24th China Internet Development Statistics Report, the report shows that online games add 30 million users, the use rate of 64.2%.  From the purpose of using netizens, the network application behavior can divide into the information obtains class, the Exchange communication class, the network entertainment class, the business transaction class four kinds, basically covers the current network news, the search engine, the instant communication, the blog, the network game, the network music, the network shopping, the on-line payment, the network finance and so on specific 200.

Interview Giants: Web game market adhere to the fine line

09 Web Game market is not lively. Tencent, nine cities, Shanda and other large game companies have been involved. Giant Network also recently launched its own first web game "Golden Country" technology seal test.  In this respect, Sadie Network reporter interviewed the Giant Network Web page Game Center, Deputy director of Mr. Wen Xuhua, told us about the giant network on the web game Market view, as well as the future direction of development. 1 Why did the giant choose to enter the Web game market?  What kind of considerations? Wen Xuhua: Web Game Market in recent years, the rapid development of user groups have a certain scale, giant ...

Cheng: NET positioning is not a web game company

Cheng, general manager of Happy Net in Tuesday in the media reported the "high price of users to flee happily" response said, happy net mainly provides the service is not the webpage game, but the reality social network in the virtual world extension, therefore "the user to the game component's fatigue may understand", but "the game component is not attracts the user to stay in the happy Web reason  ”。 Trading accounts are vulnerable to disclosure of privacy earlier media reported that the two components to help happy net in the early days of the "competition Parking", "Friends trading" is now very difficult to attract users, and even users "play to the top" after feeling bored, high prices in ...

The formation of a team in the network game was mysteriously dissolved army chief sued Net Dragon

August 26, the country's first because of the network game spent heavily formed team met with the bizarre dissolution, resulting in the player sued the network game operator case, in the Linzhou court session.  This game player is Linzhou's Song Jianghua, as the leader of the team in the game, he was pushed by the game players as representatives, the demand of Fujian network Dragon Computer network Information Technology Co., Ltd. (referred to as the Dragon Company) to restore the game in the formation of the plaintiff's team, and compensation for the plaintiff in the process of negotiation with the defendant caused by the Player who dissolved my regiment yesterday, 35-year-old Song Jianghua said his home was in Linzhou ...

"Warcraft" rest new and old games to play a diversion

Famous online games "World of Warcraft" the mainland server to suspend maintenance of the remaining months are not open, causing some players dissatisfied. Recently, the mainland players collectively to Taiwan service, causing the local server paralysis, agents have to temporarily stop the new account registration. Industry insiders believe that the online game server maintenance is normal, but Warcraft "rest time" a little longer.  Now a wide range of online games, new products emerge endlessly, players waiting for Warcraft to be back out of the river, may wish to experience other games. New highlights of the game in the Baidu search box input keyword "game", just 0.001 seconds to search 100 million ...

How can domestic games enter a virtuous circle? The key is quality

First, overview of the Chinese game market, especially the online game market, the largest number of Korean games, Word-of-mouth Best is the United States game. and domestic games in the stand-alone market, or in the online games market, there are few works.  The main reason is that the domestic game there is a vicious circle of the situation.  Because there is no excellent brand image, resulting in the game is difficult to form a complete industrial chain, because the lack of a complete industrial chain, resulting in the game's brand image difficult to upgrade. Second, the success of the current excellent game experience in the study of domestic game how to enter a virtuous cycle, first of all to see the current in ...

Online game players to jointly sue online operators network Dragon trial

Thousands of people "corps" encounter bizarre dissolution of the court hearing in China August 26, the country's first time because of the network game in the formation of the team met with a bizarre dissolution, resulting from a number of provincial and municipal players jointly sued the network game operators in Henan province Linzhou People's Court trial.  The plaintiff Song Jianghua as the leader of the team in the network game, was pushed by the game player as the representative, appealed to the Fujian Cyber Dragon Computer network Information Technology Co., Ltd. to restore the team formed by the plaintiff in the game, and compensate the plaintiff for the long-distance telephone cost of the defendant's negotiation process. 50 Yuan. 35 years old ...

Thousands of people guild groups out of the Sword Network 3 said the game has no passion

North Wolf Guild occupies the East Yu Xuan server gang ranked top seven seats today, Jian Net 3 Oriental Yu Xuan Server players found on the line, the usual ubiquitous North Wolf Guild players have rarely appeared, the world chat channel can not see the North Wolf Guild players speak.  According to the player "master you good or bad", the North Wolf Guild has collectively quit Sword Net 3, and to the NetEase game provides the North Wolf Guild in the official forum of the exit statement. The North Wolf Guild said this exit Sword Net 3 is because the whole oriental Yu Xuan server has been ruled by the North Wolf Guild, hit the enemy to the camp leader has become "daily", PvP no longer has the excitation ...

Yu: Grand game to do webgame brand strategy "long-distance runner"

Low threshold for research and development, high operating threshold, this "high" a "low" is the industry's recognition of web games. Along with the development of the whole network game industry, Webgame has experienced the early exploration, and has already presented the competition mode of contending and flourishing. Data show that in the field of web games, on average, 1.5 games open every day.  However, there are few that can survive and have a long-term development. As a decade of China's online gaming industry "leader", Shanda Games (GAME) listed in the United States, the game product line in the release of frequent movements. Swallow ...

EA Cross-legged social networking game 275 million mergers and acquisitions Playfish

November 10 News, the well-known video game software manufacturer Electronic Arts;ea Monday (9th), has spent 275 million of dollars in cash, the acquisition of social network game maker Playfish.   The company pointed out that if the playfish from now until the end of 2011, can complete "a certain achievement", the business owners will be able to obtain additional $100 million trillion of funds. The acquisition helps companies expand the business of social networking games and extend their business to digital, internet and wireless markets, the company said.

EA4 billion dollars to buy social networking site Game maker Playfish

Beijing time November 10 morning news, according to foreign media reports, EA said in Monday, the company will be a 400 million-dollar price acquisition game maker Playfish, the latter professional development of the game for the Facebook site.  EA issued a statement saying that the company will first pay 300 million dollars to buy Playfish, if the latter can achieve a specific profit target, it will pay up to 100 million U.S. dollars. Analysts say the EA deal is a bet on social-networking games that will be the driving force behind the industry's growth. So far this year, game consoles ...

All the Games in Korea Championship of the Eternal Tower

This list is November 9 according to the Korean game ranking website Gametrics, Gamechart, Gamereport's weekly statistic data platoon out. ★ All Game Rankings TOP20 ranking game name Occupancy 1 Tower 18.53% 2 raid 10.48% 3 StarCraft: Bloodwar 7.38% 4 Warcraft 3 6.47% 5 Heaven 5.52% 6 World of Warcraft 5.38% 7 Dungeon with Warrior 5.19% 8 Special Kind of ...

Since piracy can't be avoided, make your own game seeds.

"Since piracy cannot be avoided, how can we use it," RedLynx, a developer of PC game Enduro, said at the Liverpool Games Development symposium yesterday? What we have done is to spread our work to the BT site on the first day of the game sale. "The extreme reliance on official servers – the game's built-in leaderboard is the core of the work." I'm not sure that's going to work, but I can only assume that without the list it's not complete, even if it doesn't hurt the legitimate user to push it to BT. "RedLynx ...

Leisure action Game "Heva" Taiwan agents determined

South Korea's windy software company and the Taiwan region's largest game publisher OMG has signed an agreement on "Heva Online" agency operations in the Taiwan region. Windy company takes two years, the secret research and development of "Heva Online", the integration of casual games easy to get started, action games to hit the sense of the arcade way of feeling, RPG growth adventure factors and other advantages.  There have been two CBT tests in South Korea, and players are well received. OMG is a well-known game distributor in Taiwan, the signing of the "Heva Onl ...

The transformation of Jinshan games to the community

Recently, Chinese-made online gaming manufacturers Jinshan software for its 3D martial arts online Games "sword nets 3" release of the game built-in newspapers, with millions of players in the participation of the newspaper has gradually become a major player interactive communication platform.  Lenovo to the previous SNS website "Carefree Lake" action, Jinshan Game transformation of the community trend is increasingly obvious. According to the introduction, the release of the "sword Net 3" built-in newspaper named "Datang Post", each 周二、五 out, the content of the game occurred in the main anecdotes, players can contribute freely. After the completion of each issue of the newspaper, the system will be automatically delivered to the "sword Net 3" millions of players, ...

Online Games Singles Day a little deserted this year

In the gaming world, there are about two different attitudes about the way the Singles Day was passed.  One is shouting Bachelor long live, I am a bachelor I have a reason, I curtilage my glory, and even further incarnation as a "couple to die dead Regiment" members, the other is to look at the "naked" (out of the ranks), hoping to be in this festival through romantic activities to find the other half of the game, Farewell to loneliness. November 11, is a year of Singles Day. It is said that it is because these four 1 dates give people the feeling of alone lonely, so do not know when, this day became a people's most silent most helpless festival ...

Lego to launch big online game "Lego Universe"

Xinhua United States Las Vegas January 10, the world famous toy manufacturers Danish Lego toy Manufacturing Company in the closing of 10th in 2010 Las Vegas International Consumer Electronics exhibition announced that it will launch a large-scale multiplayer online game products in the second half of this year.  This is the first step for Lego to enter a large interactive online gaming industry. This large-scale network game named "Lego Universe" (Lego Universe). American NetDevil Company's game developer Chris Cherlinde introduced that this game will be an open 3D adventure ...

CBS enters game area again will develop drama adaptation game

According to foreign media reports, CBS Television network to the media giant's goal is another step, the network's consumer products department announced plans to work with a number of game publishers to develop eight based on current and past series of video games. Currently, two CSI games have been placed on shelves, based on the amazing Race, Survivor (Survivor), Criminal psychology (Criminal Minds), murder diagnostics (Diagnosis Murder), Ghost speakers "(T ...

Last year revenue growth 20% portal game dual engine support performance

This reporter Liu Qingxhen Sohu recently released the 2009 annual financial report, the total income of 515.2 million U.S. dollars, annual growth rate of 20%, of which the operation of a subsidiary of the game business income of 267.6 million U.S. dollars, more than the parent company Sohu operating brand advertising and wireless business revenue combined.  Sohu is looking for ways to increase online advertising revenue in order to create a trend to keep pace with income. Last year's income growth 20% benefited from the game business 93% gross profit margin, Sohu 2009 overall gross margin reached 76%, in this index Sohu ahead of the old rival Sina. Deduct the reason for ...

Grand Game Yu: webgame no client easy to spread is a double-edged sword

November 7 Morning News, Shanda Game CEO Yu today in the "second Webgame and SNS Community Operations Conference", said webgame no client and rapid dissemination, popular type of landing, as the inherent advantage of webgame.  But because of this, his low threshold of choice and entry, in turn become a double-edged sword. Yu said that at present, Webgame is a state of contention, flowering, "we found that many games are short-lived." In the fierce market competition, there is bound to be such a result, but at the same time relative to the shadow ...

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