best unity3d book

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Unity3d Animation and Mecanim animation system of Unity3d game development

Unity3d Animation and MECaNim Animation Systemm ec a nim is a new animation system from unity that is powerful and flexible, bringing human and non-human characters to life. Mec a nim's redirection greatly provides productivity and consumes very little CPU cycles. Use animation resources found from the unity Asset store, or import your own animation files (action snaps or keyframes) into the editor, start or implement the entire project, and conv

Finally, I also want a C # book-My writing process and C # book recommendation

My previous question stopped for a long time because-I went to write a book.ObjectiveI started working in March 2012 and now I'm six years away. For the past six years, I have never known anything about SQL Server, only the simplest C # programmers have started, stepping back from a nameless outsourcing company to the middle of a larger financial institution, with wages rising to nearly four times times the size of a new job. In the process of struggle, I also go a lot of detours, once very depr

[Unity3d] Some problems in Warensoft Unity3d communication HTTP Communication

650) this.width=650; "src=" Http://s3.51cto.com/wyfs02/M00/4D/3E/wKiom1ROQO6TfumjAAKeGW76q9Y269.jpg "title=" New.png "alt=" Wkiom1roqo6tfumjaakegw76q9y269.jpg "/>Error because use Ngui to do interface, although UI ROOT active is false inactive see still error. Remove the UI root by adding a camera to resolve the error. Reason: The camera tag problem in scene, instead of the error resolution shown.650) this.width=650; "src=" Http://s3.51cto.com/wyfs02/M02/4D/3E/wKiom1ROQ4qhCZoQAAEJTqyMjm8318.jpg

[Unity3d] Unity3d game development using Easytouch virtual joystick to control character movement

Hello everyone, welcome to my blog, I am Qin Yuanpei, my blog address is Blog.csdn.net/qinyuanpei. Today, let's learn how to use Easytouch virtual joystick in Unity3d to control the movement of characters. Although Unity3d has a built-in joystick component (actually a guitexture and a JS script file), bloggers actually use it to find that the built-in joystick doesn't fit the size of the screen. So bloggers

Unity3d connecting MySQL database notes 4-unity3d code

New Unity3d ProjectCreate a new plugins folderPut the required DLLs into the pluginsNew C # script named ToMysql.csNot much to say, directly on the code, very simple there are comments, we see itUsing unityengine;using system;using system.collections;using system.data;using Mysql.data.mysqlclient;public class Tomysql:monobehaviour {public static mysqlconnection dbConnection;/*mysql Database Connection Object */static string host = ""; stat

Gitbook set up local book and import others book

Gitbook set up local book 1, do not login, click Do this later2, click New book–> Enter book name –>confirm3, the path of the book4. Book Display5, Release6, import others book error and introduction7, related documents ———————————————————————- 1, do not login, click Do thi

Unity3d Calling modal dialog box/unity3d MessageBox

knowledge bird!") ", this. GetType (). Name, WinForms.MessageBoxButtons.OK, WinForms.MessageBoxIcon.Error);}In this way, you can just jump out of the modal dialog box for exception errors in the program, and you don't close, and the program will be waiting for you honestly.MessageBoxButtons Enumeration Reference:Http://msdn.microsoft.com/zh-cn/library/system.windows.forms.messageboxbuttons%28v=vs.110%29.aspxMessageBoxIcon Enumeration Reference:Http://msdn.microsoft.com/zh-cn/library/system.wind

Unity3d usage experience (2): Unity3d dynamic download of animation resources-Use of AnimationClip

Introduction: When using Unity3d to develop micro-ends or web games, you often need to package resources into AssetBundle, and then dynamically download resources through www. Today I want to share some detours and my final solutions when I download the Animation. There are hundreds of sets of animation resources in our project. Each set of animation is about KB to kb, so an important requirement is to download the required animation dynamically. Inco

[Basic Unity3D tutorial] Unity tutorial for beginners (5): Detailed description of Coroutine in Unity3D)

StartCoroutine(MyFunc); Chains the coroutine, and will wait for the MyFunc coroutine to complete first. The key code for implementing latency is in StartCoroutine. I thought I had never seen the source code of Unity, so I can only guess that the internal structure of StartCoroutine should be like this: List Of course, we can also add various subclasses for YieldInstruction. For example, yield return new WaitForNotification ("GameOver") is easy to think of to wait for a message to trigger, for

[Unity3D] Continuous Rolling background for Unity3D Game Development

Hello, everyone. Welcome to the Unity3D Game Development Series articles that I bring to you. My blog address is http://blog.csdn.net/qinyuanpei. In 2D games such as daily parkour, because the game needs to show the feeling of motion, it usually keeps the game background rolling continuously to enhance the visual effect. So today, the blogger will lead everyone to achieve continuous rolling background! First, let's talk about the principle and prepare

[Unity3D] Unity3D game development-monster AI

Hello, everyone. Welcome to the Unity3D Game Development Series articles that I bring to you. My blog address is http://blog.csdn.net/qinyuanpei. In the previous article, we basically implemented the function of a small map. Today, we are going to implement monster AI. The so-called monster AI means that we compile certain algorithms for monsters, it can be intelligent to a certain extent to enhance the playability of the game. In general RPG games, m

Unity3d Interview--Real interview, Unity3d interview

to know. But the problem is that this kind of mechanism can lead to huge development costs-from the code level completely with the iOS to make a big branch, if you want to cross-platform, this is probably not advisable it.The second is the ability to write seamlessly using Lua scripts, because the unity script is not a real script, and the power of the real script is that it can be dynamically compiled onto the host, which is awesome. Lua is such a kind of script. So you can change Lua seamless

Unity3d Development (ix): Unity3d Streamer Effect

and the highlight, and it is important to note that if you want to move the UVS, you must declare their ST properties so that the UV offsets can be computed by the built-in method Transform_tex (), shader as followsOnly a very simple algorithm is used to calculate the final color values, the high-gloss overlay basemap Color increases the high-light alpha-fold, which can be calculated according to demand!In the animation keyframe, according to the art demand design curve,Run effectNote that this

"My book" Unity Shader's book-Catalogue (2015.09.04 Update)

Write in frontThanks to all the friends who came in to see. Yes, I'm currently going to write a book about unity shader.The purpose of the book is to have the following several: Summarize my experience with unity Shader and give others a reference. I am very aware of the difficulties of learning shader, and I have seen many questions raised by people in the group. I think learning shader is still a

"My book" Unity Shader's book-Catalogue (2016.1.29 Update)

Write in frontThanks to all the friends who came in to see. Yes, I'm currently going to write a book about unity shader.The purpose of the book is to have the following several: Summarize my experience with unity Shader and give others a reference. I am very aware of the difficulties of learning shader, and I have seen many questions raised by people in the group. I think learning shader is still a

Baidu Map Road Book delete annotations, get playback progress method, to achieve road book playback function

First put a picture, this is the end of the road book display effect 1, demand--2, solutions--3, implementation Method--4, subsequent expansion 1. Demand Demand is probably like, to achieve the progress of the book play, you can forward back, pause, when the mouse hover trolley display location information (callout) Subsequent (playback speed modification) 2, solve the idea The original idea: I threw a bu

Mathematical Foundations and auxiliary classes of Unity3d Mathematics

Reprint Annotated smartdot:http://my.oschina.net/u/243648/blog/671931. Mathematics (point multiplication/fork multiplication)/unity3d Mathematics Auxiliary class2. Coordinate system (local/world/screen)3. Unity3d Execution Process4. Calculate the angle between the role and the target point. Rotate the character toward the target point and then move the role (sample)5. gizmos/inspector/Map Editor6. Data inte

Unity3d development in Mac

serial number, the second is to activate the free version, and the third is the 30-day professional trial version. 2. log into your unity account If you have already registered, log on directly. If the account is not registered, click Create account. 3. Create a unity account Enter the name, email address, and password, click the check box, and I agree to the unity Terms of Use and privacy policy. Wait... 4. log into your unity account The registration is successful. Go to the mailbox to

Unity3d usage Experience (2): Unity3d dynamic Download Animation resources--animationclip Use-smart Qi

Introduction: In the use of unity3d development of micro-end, or web games often need to package resources into Assetbundle, and then through the way of the WWW dynamic download resources. What I want to share today is a few detours and my final solution when I download the Animation skeleton animation dynamically. There are hundreds of animation resources in our project, each set of animation about 300KB to 900KB before, so there is a very important

Use book folding in Word 2007 to print book layout

When you use Word2007 to edit and format Word documents, you sometimes need to print a Word document, such as a job seeker's resume, a personal collection of documents, into a booklet in a book format. Using Word2007 to provide "book folding" features, it is easy for users to achieve this (this tutorial is also applicable in Word2003), the following steps are described: Step 1th, open the Word2007 document

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