lua c scripts

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Interaction between Lua and C ++ in Cocos2d-x3.0

This section describes how to implement mutual calls between Lua and C ++. DJLCData. h implementation class //// DJLCData. h // uitestLua /// Created by du jia on 14-5-17. /// # ifndef _ uitestLua _ DJLCData __# define _ uitestLua _ DJLCData __# include cocos2d. h # include CCLuaEngine. hUSING_NS_CC; using namespace std; extern C {# include lua. h # include lualib. h # include lauxlib. h} class DJLCData {

Unity3d game development of Lua and game of the indissoluble end: Unilua Hot Update full interpretation

--------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------Like my blog Please remember my name: Qin Yuanpei , my blog address is Blog.csdn.net/qinyuanpei.Reprint please indicate the source, this article Qin Yuanpei , this article source: http://blog.csdn.net/qinyuanpei/article/details/40213439------------------------------------------------------------------------------

"Lua Learning Notes"--types and values, expressions and basic syntax

School to go to the devil is a game company internship, the client to use the Lua language, so the winter vacation in the school borrowed "LUA program Design", the book is used to get started very good ~ type and value in Lua, there are the following types:Types and values, expressions and basic syntax > in the Lua l

Conversion between Lua data types and Redis data types

When Lua executes the Redis command through the call () or Pcall () function, the return value of the command is converted to the LUA data structure. Similarly, when the Lua script runs in the Redis built-in interpreter, the return value of the Lua script is also converted to the Redis Protocol (Protocol), and the valu

How to write high-performance Lua code _lua

Objective Lua is a scripting language known for its performance and is widely used in many ways, especially games. Like "World of Warcraft" plug-ins, mobile games "big Masters" "The Divine Comedy", "The Lost Land" and so on are written in Lua logic. So most of the time we don't have to think about performance. Knuth has a famous saying: "Premature optimization is the root of all evils." This means that pr

Lua Easy Start Tutorial

Environment: Lua for Windows (LfW)Home: http://luaforwindows.luaforge.net/https://code.google.com/p/luaforwindows/Lua for Windows is actually a set of LUA development environments that include:LUA interpreter (LUA interpreter)Lua Reference Manual (

Lua script steps in C ++ (1) (Getting Started)

From: http://www.acejoy.com/bbs/viewthread.php? Tid = 1931 extra = Page % 3d1 Now, more and more C ++ servers and clients are integrated with Script support, especially in the online gaming field. The script language has penetrated into all aspects. For example, you can add a script on your client, this script will display new data on the interface, help you complete some tasks, or help you view the status of other players or NPCs... And so on. However, I think the combination of scripting lang

The interactive detailed _lua of Lua and C language

Objective The basics of LUA have finally come to an conclusion, and from this post we are truly entering the LUA world, a boring and interesting world. Come on. The LUA language is an embedded language, its power is limited; When Lua meets C, it shows its power. C and Lua

Modules (module) and package (package) in Lua are detailed _lua

Objective Starting with the Lua5.1 version, new support is added to modules and packages, but modules and packages are defined and used using require and module. Require is used to use modules, and module is used to create modules. Simply put, a module is a library of programs that can be loaded by require. Then we get a global variable that represents a table. This table is like a namespace with everything that is exported in the module, such as functions and constants, and a conforming module

Using LUA Scripting in Unity: Language layer and game logic glue layer Processing

Foreword: Why use Lua first to say, all programming language inside, my favorite is still c#,visualstudio+c#, can only say too comfortable. So why not use LUA in unity? may be mainly idle egg pain ..... There are other secondary reasons: Easy to do function of hot update; The depth and breadth of the Lua language is small, easy to learn and easy to u

Use luabind to embed Lua into a C ++ Project

Opening part-Environment hypothesis By: HengStar (Xin Heng) Address: http://blog.csdn.net/gongxinheng/archive/2009/07/25/4380526.aspx (Although I am not good at writing or having a high level, it is not easy to write an article and share some small achievements with you ~ For this reason, please indicate the source of the reprinted content: Thank you for your cooperation. ^_^ by the way, you can make a small advertisement. Hey hey, if you are interested in communication, you can add the QQ group

Lua script syntax description (

Lua script syntax description (add some features of lua5.1)Lua's syntax is relatively simple and easier to learn, but its functions are not weak.Therefore, I will simply sum up some of Lua's syntax rules for easy query. After reading it, you will know how to write the Lua program.In Lua, everything is a variable except a keyword.I. annotation firstWriting a progr

Lua quick start tutorial

Lua script syntax description (revision) Lua script syntax description (add some features of lua5.1)Lua's syntax is relatively simple and easier to learn, but its functions are not weak.Therefore, I will simply sum up some of Lua's syntax rules for easy query. After reading it, you will know how to write the Lua program.In Lu

Design and implementation of Lua1.1 Lua (i.)

Reprint Source: http://my.oschina.net/xhan/blog/309613Description: This document is a lua.ps file in the doc directory of Lua1.1.At the same time this document can be found here: http://www.lua.org/semish94.htmlThe original copyright belongs to the original author, this translation is only used as a learning. If the translation is inappropriate, please refer to the original text.--------------------The following is the body------------------Design and implementation of application extension lang

Lua language tutorial

Document directory HTML tags and JavaScript tutorial HTML tags and JavaScript tutorial Lua language tutorial [go] Reprinted ---- I have read the reprinted articles and have not explained the source, so I will not write the source for the time being. I hope to tell you the source of the original article. Thank you.Bytes --------------------------------------------------------------------------------------------------In this article, I would like

Install PHP's LUA extension library under Linux

First, install LUA 5.3.4Downloadhttp://www.lua.org/ftp/lua-5.3. 4 . Tar.gztar xvf Lua-5.3. 4 . TAR.GZCD Lua-5.3. 4Important: Enter the unzipped path CD .../lua-5.3.4/src open the makefile file on the Cflag line to add options-fpic like this:The line that found the source fil

Extend your nginx with Lua (very well written)

I. Overview Nginx is a high-performance, lightweight Web server that supports highly concurrent. Currently, Apache is still the boss of Web servers, but in the world's top 1000 Web servers, Nginx has a share of 22.4%. Nginx uses a modular architecture, the official version of Nginx Most of the functions are provided through the module, such as the HTTP module, mail module and so on. Through the development of the module extension nginx, you can create an all-purpose application server, so that

To pass the Lua function to the instance _lua in C + +

Problem In Lua, because a function is also the first class value, there is a parameter that takes the function as another function, or a function as the return value of the function. This mechanism can be more flexible and concise in many places, such as: Copy Code code as follows: Table.sort (table [, comp]) The comp here requires a function to be passed in, and we'll probably have the following form when we call: C

Learning notes for LUA Basic grammar

LUA annotations --Single-line Comment: Use two minus signs to indicate this line is commentedPrint ("Hello Lua.")--[[Multiple-line comment. The rows in this range are looked at.]]Print ("Hello world.")LUA data types Lua is a dynamic type language, and variables do not require type definitions. There are 8 basic types

Integrate Lua scripts in C ++

Why use Lua as a script? Using Lua as a script is mainly because it is small (small, fast) and its syntax is relatively simple and clear. However, it is inconvenient to use luaapi to integrate the Lua engine into a program-in the words of a netizen, it is "just like using assembly ". Of course, you don't need to work so hard now, because you can use luawrapper fo

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