lua c scripts

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Basic methods of manipulating strings in Lua collating _lua

A string is a sequence of characters, as well as a control character. Strings can be initialized in three different ways, including: The characters between single quotes The characters between double quotes [] the characters between [[and]] An example of the above three forms is shown below. Copy Code code as follows: string1 = "Lua" Print ("\" String 1 is\ "", string1) string2 = ' Tutorial ' Print ("String 2 is

Free Lua Scripting interpreter Library for Delphi XE7 Firemonkey on Android and IOS

http://www.fmxexpress.com/free-lua-scripting-interpreter-library-for-delphi-xe7-firemonkey-on-android-and-ios/http://blog.spreendigital.de/tag/delphi/http://blog.spreendigital.de/2015/02/18/verysimple-lua-2-0-a-cross-platform-lua-5-3-0-wrapper-for-delphi-xe5-xe7/Dynamic Library vs. Static library Verysimple.lua uses the Lua

How to use vs to build a C++/lua development environment on the Windows platform

Transferred from: http://ju.outofmemory.cn/entry/95358This article focuses on how to use VS to build the C++/lua development environment on the Windows platform. The "C++/lua development environment" here mainly refers to C + + call Lua, and Lua calls C + +. Mac platforms are relatively convenient, but vs is not a hass

Introduction to Lua, compiling and installing tutorials and variables, etc. _lua

Business useful to Lua, and Nginx combined to achieve high-performance Web applications, want to understand this knowledge, to understand the learning of the next Lua, welcome to the big click of the advice. 1. Lua Introduction LUA is a simple programming language with the advantage of integrating C + + modules to ex

"Game development" small white learn lua (upper)

In many games, scripting languages are an integral part of many games that use Lua,js,python-class scripts that can help the development process in many ways. The scripting language can be used as a quick and easy way to initialize files into variables and game data. They are often favored by many game developers because of the fact that they have a little bit of time to improve productivity, creativity and extensibility. In this blog, horse will work

Python vs Lua

Document directory Comment Lua and python are not comparable at all. Source: http://blog.csdn.net/shgaol/article/details/3746477 We often see comparisons between Lua and python on the Internet. However, I think that Lua and Python are not comparable at all. The reasons are as follows: 1. the positioning of the two is different. The positioning of Python lies

[IOS] comparison of Lua scripting with corona SDK, wax and kobold2d

LinkToOriginal: Http://www.learn-cocos2d.com/2011/08/comparison-lua-scripting-corona-sdk-wax-kobold2d/comment-page-1/#comment-232193 This kobold2d FAQ article explains the difference between Corona SDK and iPhone wax library, and evaluates the existing and future options for Lua scripting in kobold2d.About corona SDK The corona SDK exposes a well-designed API in Lua

First Cocos2d-x Lua game

First Cocos2d-x Lua gameWe wrote the first Cocos2d-x Lua program named HelloLua, learning other content from that project.Create a projectWe create a Cocos2d-x Lua project that can be implemented through the cocos command tool provided by the Cocos2d-x, but this method cannot be well integrated with the Cocos Code IDE integrated development tool, not easy to prog

Lua Data Type Introduction _lua

Lua is a powerful, fast, lightweight, embedded scripting language, implemented by standard ANSI C, with a strong set of features and an easy-to-use C API, it makes it easy to embed or expand into other languages, and has an unofficial claimed Chinese name-"Go-ah". Installing Lua Lua installation is very simple, the source download down, direct make on the line:

Lua Minimalist Starter Guide (vi): module _lua

From a user's point of view, a module can load and return a table through require, and the interfaces exported by the module are defined in this table (this table is used as a namespace). All the standard libraries are modules. The standard library is preloaded, just like this: Copy Code code as follows: Math = require ' math ' String = Require ' string ' Require function Loading a module with the Require function avoids multiple loading of modules over and over agai

Lua Introductory Learning Notes _lua

Recently, we've been using Cocos2d-x + LUA to develop the game. The main logic of the game will be written in Lua, with no prior contact with Lua, and here are the introductory notes I've summarized. Operator logical operators With: andOr: ORNon: not Logical judgments are false and nil only, and the rest are true. Or and and will return the value of the first

10-Minute Interactive starter LUA tutorial

Lua is a language. A small scripting language designed to embed applications, providing flexible extension and customization capabilities for applications. LUA is written in standard C and can be compiled and run on almost all operating systems and platforms. features Lua scripts can be easily called by C/C + + code, or they can be invoked in reverse.

Programming in Lua 3 Reading Notes (23)

Date: 2014.8.7 Part IV the C API 27 Calling C from Lua Here, Lua calls the C function, which does not mean that Lua can call any C function. Like calling the Lua function by C, the following rules must be followed: Passing parameters to obtain the result. In addition, to call the C function,

C + + calls Lua

Reprint Please specify source: http://blog.csdn.net/zhy_cheng/article/details/39756423The cocos2d-x version I'm using is 2.3.3, which first configures the LUA environment in a C + + project.First import the LUA project1.liblua Project is cocos2d-x-2.2.3\scripting\lua\proj.win32\liblua.vcxproj this file, into the VS2010 project2. Include directory: In the properti

Lua Tutorial (iii): Introduction to Values and types _lua

Lua is a dynamic type language. This means that the variable has no type and only the value has a type. A type definition does not exist in the language. And all the values themselves carry their own type information. All values in Lua are consistent (first-class). This means that all values can be placed in a variable, passed as a parameter to another function, and returned by the function as the result.

The LUA implementation of data structure linked list realizes __ garbled problem in C + + list

the LUA implementation of data structure linked list in C + + list implementation write by nine Days Wild Goose Feather (jtianling)--Blog.csdn.net/vagrxie Vector I didn't implement it in Lua, it was awkward to implement a list. In fact, it's too much like the C + + standard library list, so it may not be a good feature of Lua, and a bit of a point is that the as

Use Nginx + Lua to proxy Hadoop HA and nginxhadoop

Use Nginx + Lua to proxy Hadoop HA and nginxhadoop I,Hadoop HAOfWebPage access After Hadoop enables HA, there will be two Master components to provide services at the same time. The component in use is called Active, and the other is called Standby as backup, such as HDFS NameNode and YARN ResourceManager. HDFS web pages can be accessed only through Active NameNode. Similarly, YARN web pages can be accessed only through Active ResouceManager. (1) h

Encapsulate Lua for C #

To understand how LUA can be used in our GDEX, I decided to study how to better encapsulate a lua-based APP framework in WPF. Today, we first made a simple encapsulation of Lua for C. Anyone who has used Lua in C # knows that when using C # To implement a function and bind it to L

Unity3D game development-Lua and the endless fate of games final: UniLua hot update full interpretation, unity3dunilua

Unity3D game development-Lua and the endless fate of games final: UniLua hot update full interpretation, unity3dunilua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csdn.net/qinyuanpei. Reprinted please indicate the sou

Lua script syntax description (add some features of lua5.1)

Lua script syntax description (add some features of lua5.1) Lua's syntax is relatively simple and easier to learn, but its functions are not weak.Therefore, I will simply sum up some of Lua's syntax rules for easy query. After reading it, you will know how to write the Lua program. In Lua, everything is a variable except a keyword. I. annotation firstWriting a pr

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