China's online gaming industry has bottomed out in the past few months, according to a recent research report by Auriga, an investment firm. In all game stocks, NetEase will break out in a short time, Shanda will turn, and the perfect space-time potential is huge. This is the ChinaJoy on Baidu's list of data coincide. Baidu Display, NetEase, grand, perfect time and space three companies are six-digit daily search volume gradually become the focus of attention, a large lead other manufacturers, the list of online gaming operators ranked two to four. Online games in the domestic market fast ...
Recently, a group of "Paradise Dream" of the game screenshot on the internet exposure. In the game the strange boss, the strange picture lets the player have guessed that is the game which copy will appear the scene. There are even players guessing that this is not a symbol of the game's upcoming new suit. Tortoise vs Rabbit is the new plot or a new copy in the release of the game screenshot, there are similar scenes of warehouses and caves, which are not like the green rim and the plum village of the dream of heaven, nor are they from the snow-filled Ruhr village and the mysterious lost fortress. Of course, in addition to unfamiliar scenes ...
Sina Science and technology news Beijing time July 25, the United States investment company Piper Jaffray released a study in Monday, the latest online game "Deer Ding kee," said bullish, while maintaining a swim in the stock "overweight" rating. The following is the full report: As the "Deer Ding" in the July 22 after the public survey attracted a large number of players, we are confident that "deer Ding kee" will become a tour of the next heavyweight game. From July 22 to 24th, "Deer Ding Kee" added 76 new servers, bringing the total number of servers to 102. And we had expected, to 20 ...
Sina Science and technology news Beijing time of August 2, the United States investment Bank Piper Jaffray today published an investment report, to give a swim (nasdaq:cyou) stock "overweight" rating and 53 dollar target share price. The following are the main elements of the investment Report: The Tour today released its second-quarter earnings in the fiscal year, with a revenue of $105 million, with a earnings of $1.02 per share, higher than our $99.8 million and 0.93-dollar forecasts, and Wall Street analysts ' 98.9 million-dollar and 0.93-dollar average forecasts. Swimming ...
Sina Science and technology news July 27 afternoon, the nineth session of ChinaJoy (China International Digital Interactive Entertainment Exhibition) held in Shanghai today. Zynga's China CEO, Tian, told Sina technology that Zynga's current focus is on pushing the newly released social gaming product, the Star City, to be optimistic about Zynga's prospects in the Chinese games market. He said that "Star City" is currently the world's largest user of the social game "CityVille" Chinese version. From the third party data, "CityVille" Each month users have ...
Sina Science and technology News, August 1, online game developers and Operators Tour Co., Ltd. (nasdaq:cyou) today released the unaudited second-quarter results as at June 30, 2011, the total revenue of 105 million U.S. dollars, the year-on-year growth of 25%, net profit of 54.2 million U.S. dollars, an increase of 29 %。 In the second quarter of 2011, the bright spot revenue reached a record 105 million U.S. dollars, the chain growth of 8%, year-on-year growth of 35%, exceeding the company's guidance forecast limit of 5 million U.S. dollars. The net profit attributable to the tour company reaches the record ...
Sina Science and technology news Beijing time of July 27, according to foreign media reports, EA released today in the first quarter of the 2012 financial year earnings. The report showed that EA's first-quarter net revenue was $999 million, up from $815 million a year earlier, with a net profit of $221 million, up from $96 million a year earlier. EA's first-quarter results were higher than Wall Street analysts ' expectations, pushing its shares up nearly 2% per cent. In the quarter ended June 30, EA net profit was 221 million U.S. dollars, earning 66 cents a share, a performance better than the same period last year. 20.
Sina Science and technology news Beijing time July 28, Nintendo announced today that the company's first quarter net loss of 25.5 billion yen (about 324 million U.S. dollars), compared with the same period last year 25.2 billion yen net loss has widened. Nintendo's first-quarter sales fell 50% to 93.93 billion yen, operating at a loss of 37.71 billion yen. The company lowered its net profit forecast for the fiscal year ending March 2012 by 82% to 20 billion yen. The total fiscal year is expected to achieve sales of 900 billion yen. Nintendo says sales are weak because ...
Morning News reporter Gao Yan intern Machoyun to avenge the theft of the eggs of the green pig, with their own body as a weapon, like shells to attack the green pig fortress-yes, red through the global "Angry Birds" again. Recently, Sina Weibo users "Chen will end" upload an angry bird physics photos (see above), really let the birds fire again. This popular global game recently appeared in a photo in the form of a test question: "The flight time 2.5 seconds, the distance as shown, in order to ensure that small red birds can hit the green pig, for the launch angle." "This seems a bit difficult ...
Sina Science and technology news July 27 morning, the nineth session of the ChinaJoy (China International Digital Interactive Entertainment exhibition) today in Shanghai opened the curtain. The Perfect World CEO Chi at the ChinaJoy Industry Summit Forum said that the domestic net swims enterprise should be divided into four stages to promote, the current export-made domestic game has not occupied the mainstream status. The promotion of domestic games to overseas exports, is the government departments and domestic online games enterprises focus on the direction, but also made certain achievements in the past. In Chi's view, the globalization of Chinese enterprises should be divided into four stages. ...
"Dance troupe" players to rob "room 100th" attack the company's servers people People's Daily, Shanghai, July 21 (reporter Wu Yanyan Bao) "Why did you drop the line as soon as you entered the room?" "In some online gaming forums, there are often" dance group "players post for help with such problems. They do not know that the computer has been in the remote control of other players, in order to plug network communications, the game company server network interruption, so that the launch of attackers can successfully seize the players in the minds of the "100th room" to meet the vanity of the game. But this kind of computer implementation for others ...
The newspaper (reporter Chenlili correspondent Win Guanhua) 16-year-old Youth small tan Live in Chen luxury villas, in order to buy online games equipment, he and 2 playmates sneak into the neighbor's home to steal away more than 360,000 yuan of property. Yesterday morning, Shunde police reported to the media has captured the 3 Villa thieves, is now back to the stolen goods, the case is further trial. The time of the crime: Father's Day neighbors out to eat 16-year-old tan in the Internet café to know their peers small gall 22-year-old jobless Youth Week, 3 people in the Internet cafes play games often formed alliances. Playing the game crazy when 3 people also close ...
20-Year-old Chris Staniforth sudden death. A young man suddenly died in Britain and forensic expertise showed that long hours playing video games and sitting still were the cause of his sudden death. The man's father appealed to young people to pay attention to the dangers lurking in the process of playing games for a long time. The man named Chris Staniforth, aged 20, is a loyal video game "Player". Chris told a friend during an interview that he had recently had chest pains, waking up from sleep in the middle of the night, a "strange sensation" in his chest, and a very slow heart rate.
At the end of June, "the ninth Chinese University student Best Employer Award", sponsored by "Chinahr", was announced as scheduled and the perfect World was listed. The award-winning enterprise is definitely a Mecca for college students, and if we count the perfect World 2009, "university students selected the top ten best employers in the internet industry" and "2009 China's best Human Resources Model Enterprise" two awards, the perfect world in this field has been even in the ternary, The title of the best employer is a veritable one. Internationalization strategy attracts international talents an enterprise to talent attraction, the most fundamental or whether the enterprise can provide ...
Sina Science and technology news July 27 afternoon, 360 Security Center released today, "2011 first half of China's network game Industry Security Report" (hereinafter referred to as the "Report"). The report shows that the first half of this year, the number of new games stolen Trojan Horse is about 79 million, compared with the same period last year, 19.8% loss of security and economic losses in 800 million yuan, accounting for the market size of the game within 5%. The report pointed out that with the domestic online gaming industry gradually mature, the security situation of online games to ease the first time, but still not optimistic. Data from China Internet Network Information Center (CNNIC) show: As of ...
The world's largest online travel information services company, Expedia (EXPE), released its second-quarter financial results for 2011 Today, the news came early July 29, Sina Science and technology. The report showed that Expedia's second-quarter revenue was $1.02 billion, up from $834 million a year earlier, with a net profit of $140.4 million, up from $114.3 million a year earlier. (Tangfeng)
Sina Science and technology news July 27 morning, the nineth session of the ChinaJoy (China International Digital Interactive Entertainment exhibition) today in Shanghai opened the curtain. Giant network president Liu Wei at the ChinaJoy Industry Summit Forum said that the online games industry should not blindly pursue high-speed development, but should have a slow and good, long-term development approach. How to see the Chinese online games from the high-speed rail lesson? This is Liu Wei to rethink the development of the online games industry angle. "Online gaming industry has been accustomed to more than 50% of the high growth, so that the growth rate of nearly two years to about 30%, a lot of public opinion that the industry encountered ...
How to spend money in the hands of listed companies? This is a problem. Giant network chairman and CEO Shi Yuzhu (blog) Because of "disorderly spending" criticized. This Wednesday, Shi Yuzhu in his personal microblog revealed, recently received a lot of criticism letter from foreign funds, because the United States listed giant network has a lot of idle funds, the Board decided to use idle funds in the insurance, financial sector to make some financial investment, to earn more cash. Online gaming industry has always been "absorbing gold," said a successful online game can bring the company a very substantial cash flow. Since the venture, the Giants by the "Journey" series, such as the masterpiece Fishing
Recently, the Grand Network of Public Welfare Forum--the global interactive Entertainment expert Forum published on its official microblog, on the eve of the July 27 night, the world-wide mobile phone game "Angry Birds" maker, Dutch gaming company Rovio Mobile Global marketing and business development general manager Peter Vesterbacka will board the forum to bring to the Chinese Internet industry a keynote address entitled "From social gaming to Cross-border Entertainment-the success of Angry Birds." It is reported that this is the second time Peter visited China, the last time ...
Sina Science and technology news July 27 morning, the nineth session of the ChinaJoy (China International Digital Interactive Entertainment exhibition) today in Shanghai opened the curtain. Tour President Chen Deven in the ChinaJoy Industry Summit Forum said that the online gaming industry is about to enter the era of cloud computing, while the marketing threshold of online games has been greatly improved. Homeopathy, is Chen Deven to the online games industry last 10 years of summary. But he also clearly pointed out that the game industry is now in the development of the need to change. Chen Deven The current situation of the online gaming industry into three aspects. One is the online games industry ...
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