Witness the 20 anniversary of the legendary Blizzard Entertainment.

Source: Internet
Author: User
Keywords Blizzard witness how to refine
Tags all over the world blizzard blizzard entertainment company design developer distributor entertainment
In 1991, three fresh people who had just graduated from UCLA decided to open a gaming company.  Their goal: to design cool games and enjoy them.  20 years later, the company became the world's leading game developer and distributor, with branches all over the world, and millions of players loved the games released by the company in more than a dozen languages. In 2011, Blizzard Entertainment 20 years old. Throughout the year, we will join you in celebrating the games of the past 20 years. Because of the enthusiasm and support of such players, it makes all the possible changes.  Walk with us on our Anniversary page: Revisit the history of the game, learn about Blizzard Entertainment's past and present, participate in the global player Community contest, click on albums to see how our epic hairstyle evolves over time, and more ....  We hope you enjoy the history of Blizzard Entertainment over the past 20 years, and we are looking forward to bringing you a more epic entertainment feast in the next 20.  Blizzard Entertainment 20 Anniversary video [page] Here are some of the highlights of this 20 anniversary video: We just want to do a good game, it's that simple. "Since the introduction of the Apple 2 generation, I have a strong interest in computer games." So when I was a child, I was thinking, or open a candy factory, because I grew up like watching "Happy Candy House", or a game shop, so, the idea of playing the game is so budding. It never occurred to me that the idea would create a blizzard.  "When it comes to entrepreneurship, former Blizzard president and co-founder Allen Adehan said. In general, there's a bunch of freaks, playing all sorts of games. "I remember, 100 years ago, a guy named Chris Messen walked into my office." Allen took him around, and he noticed that there was something on my wall that was full of Dungeons and Dragons, so we both immediately resonated: otaku. "Talking about the encounter with Chris, Sham Dieder recalls. [Page] Work overtime together, grow together, enjoy success together I remember the first time we entered the World of Warcraft, it is such a vast, rich, colorful, and then involuntarily sat down to play, really immersed in it, and found that it is so attractive to me,  The feeling is that it will be different. As the leader of the global network game, Blizzard's goal is to let as many players as possible play our game around the world. "World of Warcraft" shows its kingly style, Blizzard will continue this classic, and we have some other projects are in preparation, this is wonderful. (Edit/Zhang Lei)
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