Domestic online gaming Industry investment fund: it looks beautiful.

Talking about the online games industry investment fund, and not necessarily familiar with the game circle people will think of 18 funds, and familiar with the circle of people will think of a person Xu contend. The former is a grand network of the year's 18 plan upgrades, is still in the upgrade, according to the 2009 game industry Annual Meeting News, Shanda Games are also ready to upgrade to the 22 program.  The latter was once a giant network "to win the Giants" of the actual performer, but also widely advocated the industry's investment in one of the landmark leaders, he left the giant network in March now as the perfect time and space strategy vice president. For the industry investment, whether in the industry or outside the industry ...

US gaming company Gazillion to invest 60 million dollars in Temasek

November 9 News, the United States large multiplayer online game (MMOGs) company Gazillion recently received Singapore Temasek Holding Company (Temasek Holdings) 60 million of dollars in investment.  With the impact of social games, the large multiplayer online gaming market has entered a downturn, and Gazillion has successfully indicated that money continues to flow to the market. Gazillion says the company is entering a critical period of expansion. September 2010, the company released a large multiplayer online game based on Lego Toys "Lego Universe" ...

7K7K Game Station won 7 million dollars wind investment

Chinaventure Beijing time May 25 morning news, recently reported that the domestic well-known small game website 7k7k (www.7k7k.com) to obtain 7 million of dollars in venture capital, reportedly this round of investment by GGV (Atlas Hui Investment, Granite Globalventures).  Lei, a well-known internet entrepreneur, is an angel investor in 7k7k. 7k7k Games World (7k7k.com) was founded in May 1, 2003, is a professional leisure game website, collecting the Internet a wide range of small games ...

Grand Game 18 Fund: Fishing Operation training camp

Three years to invest 1 billion yuan, so the investment will be a grand layout of how the game industry chain? "18 months, more than 20 million yuan", this is the development of an online game of the average input.  It is really a matter of burning money, there is no capital, empty creativity, team, can only be "Huang Liang One Dream." However, with a story, fuming really made his dream. "Arcade game networking, first person shooter" is fuming's unique creativity. September 2006, fuming received a grand 18 fund 8 million Yuan investment, with a strong arcade game style "Ghost blows" on ...

Pan-City technology won 40 million yuan wind to pry the web game Gate

A few days ago, the 27-year-old Hangzhou Pan-City Technology Co., Ltd. chairman Albert Chan, received a strategic investment of 40 million yuan. Chen Weixing finally opened the door to the Web game and became the leader of the industry. Since this year, Pan-city technology in Hong Kong, Shanghai and other locations to set up branch offices, accelerated the pace of global layout.   At this time, he graduated from Zhejiang University only 3 years. Little is known, until today, "Sesame open" before, young entrepreneur Chen Weixing experienced three times difficult transformation. August 2006, is reading University third grade Chen Weixing and schoolmate scraped together 170,000 Yuan, the partnership founder ...

Chinese manufacturers lack game console market

Since Nintendo launched its first FC (Accessibility Computer) in 1983, the home gaming industry has been around the world for 27 years.  In the past 30 years, the industry has been from scratch, the 2008 U.S. home game industry has reached 21.3 billion U.S. dollars, and according to the entertainment industry research company DFC FDI published a new study shows that 2011, the global video game market revenue will reach 44 billion U.S. dollars. This has a huge potential and business opportunities in the formation of the consumer market, has been full of game host health ...

100 million player online gaming industry opportunities in 3 years

In the face of the booming web game industry, the industry has given a very high evaluation, even if the current industry self-discipline awareness is not mature, and again by the street supervision of the policy supervision, we are still very optimistic about the future of the Web game.  Many of the domestic professional data research agencies have provided very favorable data for the development of the web game industry, whether the expansion of the market scale or the explosion of the player's scale has proved the great business opportunity of the web game industry. The latest news released by Niko, a well-known foreign market intelligence company, says that in the next 2 to 3 ...

Online games, the end of the era of profiteering competition web game 3G mobile games

Known as the most lucrative industry in the fourth quarter of last year's online gaming industry, the policy red line and the cost of raising constraints on the industry's development model.  And then, web games, 3G mobile games will become a place for everyone to compete. Recently, the Nasdaq-listed seven Chinese online gaming shares in the United States announced the fourth quarter of last year's earnings.  Earnings showed that although China's online games listed companies still have a big increase in revenue, but the chain growth has been an indisputable fact, and profit margins are also gradually lower. Over the past few years, China's overseas network game concept stocks perfect time and space, Tencent, NetEase and Sohu swim once to ...

Donshau on investing in social games: creativity and operational ability

In the 2010 ChinaJoy "the capital operation and process appreciation of social Games" forum, held on July 30, many investors said that there are many good projects in the social gaming field, but it is more easy to invest in projects that have both creative and operational capabilities.  Donshau, a partner at Qiming Ventures, says most games are not very creative, and the industry needs some creative projects to attract people. In the Social game field, the game is numerous, but the familiar game only has the farm and so on several. Intel Capital Strategic Investment director Alexander K. Marque.

China Mobile game Two quarter of 590 million multi-meta payment most important

August 1 News, according to the second quarter of 2010 China Mobile Internet statistics, the Chinese mobile gaming market in the second quarter of the scale reached 590 million yuan, the year-on-year growth of 40.5%, the chain growth of 9.3%. China's mobile gaming market grew by 590 million in the second quarter of 2010, up 40.5% per cent year-on-year, and 9.3% in the chain, according to data.  Mobile gaming accounts for 14.7% of the overall mobile internet, second only to the mobile value-added market. The mobile gaming market is crucial for diversifying payments, says Eric. Facing the telecom operators to adjust business ...

Web game meets capital to bet on competition threshold will rise

51wan 2nd round of financing has entered the final Countdown stage, and this or the web game industry ushered in a new wave of the prologue.  It is revealed that the Web game research and development and promotion costs have begun to rise sharply, the capital again brewing to this area concentrated, intended to seize the commanding heights of competition. 51wan 2nd round of financing the first time in China with the concept of web games to attract overseas VC's 51wan, again and capital operation rumors tangled together. The 51wan was said to have again received a second round of financing from Sequoia Capital. However, the news has not been officially confirmed, several reports ...

Social game developer Zynga estimates 4.6 billion dollars in favor of VC

According to foreign media reports, social game developer Zynga has decided to sell 2 million preferred shares at a price of $12.87 per share, which could eventually turn into common stock, with the company valued at $4.6 billion in terms of Zynga's 360 million total issue shares. Zynga is still growing at a high rate. Despite its 2007 years of establishment, Zynga has made a successful profit, with a monthly number of users reaching 235 million. Its games are popular with a number of social networking sites such as Facebook and MySpace, most popular for FAC ...

"Serious game" or "new nuggets" for ten years

Related reports: The hero's late years: the first overall market downturn in the last decade, the concept of serious games introduced into China for a year, most people first heard of the "serious game" concept at the first serious game of Beijing Innovation Summit. But in fact, as a type of game mainly applied to business-to-business business models, it has been proposed in foreign countries for only 2004 years.  Serious games, though a new type of game, are growing fast in China. Domestic serious game market broad Rui Guang Education Technology Co., Ltd. in charge of Zhang Junjie recently busy for his company's new ...

SNS future profit model several big guesses the webpage game is the life?

Future SNS website How should develop? What kind of profit model should be adopted to achieve healthy and sustainable development?  The industry has different opinions on this issue. sns+ Web game China Internet Network Information Center CNNIC released the "2010 China web Game Survey Report", as of this April, The total number of users in the domestic web game has reached 105 million, of which 92.09 million of Chinese social-page gaming users account for 77.1% of the overall web game users. The results of the CNNIC survey show that if social networking sites ...

Chinese online gaming companies rely on large multiplayer games

July 14 News, SIG company recently published a report that China's online gaming industry has entered a relatively mature stage of development, while pointing out that most of the industry's revenue mainly relies on MMOGs (large multiplayer online game). The following is the main content of the report: As China's online gaming industry has entered a more mature stage of development, we believe that in the industry has content advantages of the enterprise will become the ultimate winner.  We recommend investing in NetEase and swimming because we have a lot of confidence in their game lineup. The following is a summary of the major online gaming companies rely on large multiplayer games (MM ...).

Social networking site Hi5 14 million dollars for a social game

According to foreign media reports, almost forgotten gaming social networking site Hi5 recently won 14 million of dollars in venture capital. The lead for this round of investment is Crosslink capital, and it is understood that Hi5 's current round of financing also includes the $300 trillion of debt financing from Mohr Davidow VC Company in April.  At present, the company's total financing has exceeded 34 million U.S. dollars. Hi5 this round of financing will be used to expand social games and virtual goods business. Hi5 has been actively promoting the revision of the site to meet the changes in the game industry, recently the company just ...

Qiming Ventures and 5 of them are eyeing the domestic gaming industry in return for more than expected

"Economic reference newspaper" reporter from the China Games Business Congress (CGBC) organizing committee learned, Qiming venture Director general Manager Gan Jianping, Highland Capital Managing director Kuantai, Walden International managing director Wang Yimin, Haina Asia managing director Wang and Sequoia Capital managing director Ji Yue, The five international leading private-equity China regional leaders will attend the China Games Business Conference at the end of this month and discuss the game industry capital operation in the "CGBC Investment and Financing forum", and dozens of game makers and other investment organizations. The news, caused the domestic game manufacturers highly off ...

NHN will strengthen game investment into CJ Network operations director

NHN, a prominent South Korean internet company, will step up investment in the gaming sector. This March, NHN announced the establishment of NHN investment, its 100%-holding new subsidiary.  NHN investment, which aims to invest in it, holds 50 billion won operating funds and plans to actively invest in the gaming sector. To this end, NHN introduced CJ Network Operation Division Park Director, NHN Investment Game Investment department entrusted to it. May will enter the NHN investment Park Director is a ...

Online game management interim measures impact online operators

China's first department for the Management and regulation of Network games Regulations, "online game management interim measures" finally issued. Subsequently, China's first nationwide online service standards also began to start to protect the interests of players, improve the network gaming industry service standards. The introduction of relevant policies will undoubtedly end some chronic problems in the healthy development of the online games industry, especially in safeguarding the consumer service and economic benefits, and the new standard of the service is very necessary.  However, under the various requirements of the new rules of online games, what effect will the benefit of the players achieve? When it comes to the economy of online games ...

SNS game in China the biggest problem is not a good environment

July 6 Morning News, recently invested in SNS game developers five minutes of Japanese investors cyberagent China Vice President Dai Zhou said today, the current Chinese SNS game biggest problem is not met a good environment. Dai Zhou on its microblog revealed that the developer of the happy farm last week had five minutes to invest. According to Dai Zhou, this round of investment by Cyberagent and Jaic China jointly completed.  There have been rumours that the investment amount was $501 million trillion, and Dai Zhou said it could not comment on the principle. Recently, the Ministry of Culture ...

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