Research and Development Weekly: Magic! 1KB JavaScript code written by 3D Bee published in 2013-03-29 13:43| Times Read | SOURCE csdn| 0 Reviews | The author Zhang Hong Month Research and Development weekly Javascriptpatrick Wyatt Game development Third party application open platform Open source Polycode Summary: Busy week finally past, leisure time may wish to savor our carefully presented for you this technical feast. Current Issue: Magic! 1KB JavaScript code written by 3 ...
Abstract: The person who has learned to write code with Codecademy will know, codecademy in the side teaching time will give the practice task, do right to calculate clearance, mechanism and game very like. However, today's Microsoft studies released programming learning game Code Hunt is more exciting to use Codecademy to learn to write code people will know, codecademy in the side of teaching time will give the exercise task, do the right to calculate clearance, mechanism and game is very similar. However, today's Microsoft studies released the Programming learning game ...
Poly Beautiful products listed, for a time, Chen Au not only wealth doubled, its entrepreneurial inspirational story is also widely circulated, and even by many women as the heart of the "Male God", the image of a shining star. However, the story does not seem so simple ... Of course, as described below, many things involve foreign countries, as to what the truth is, can only wait for timely clarification of the parties. I do not know since when the Internet began to popular various "Youth role model" story, in terms of popularity and fancy to the extent of ...
Yesterday, South Korea antivirus software company AhnLab announced that most of the South Korean website infected with the theft of game account malicious code, and such code can be spread through the network to other computers. Related malicious code is propagated through "yahoo.js" malignant scripts. When a computer user logs on to a Web site infected with a "yahoo.js" script, the script will implant the "S.exe" file into the user's computer through a Windows system vulnerability. The "S.exe" file runs automatically, and the "C:/windows/system32" folder generates ...
Developer Gospel, Microsoft open source Kinect source code published 18 hours ago | Times Read | SOURCE csdn| 0 Reviews | The author Wangfangqing Microsoft's Kinect Open Source summary: Microsoft has opened some of the Kinect's source code from open source, including code for facial tracking, bone viewer and continuous gestures, written by C #, C + +, and VB. Microsoft has provided this code to developers through the Apache 2.0 Open source protocol, and developers can reuse the current Kinect code and help Microsoft improve it. Kinect ...
Speaking of architecture, divided into two pieces, one is the software level of the Code architecture, and the other is a hardware-level system architecture. Software level, module division, Code reconfiguration and business layer architecture. System level, to network, deployment, server cluster-oriented. The architecture of software hierarchy lies in the development of early code. Hardware-level system architecture, in the late deployment of the server online. Today's content is primarily biased towards the system architecture in the gaming domain. Talk about system architecture, no outside of those technologies, what load balance ah, what database vertical, horizontal partition Ah, front-end/back-end cache ...
The most creative part of this is undoubtedly the "bar code player," simply by picking up any item with a barcode around it - whether it be books, drinks or clothing - it can be swiped into the game with its built-in barcode feature and Generate an original player. If you scan the product bar code is the only game, but also get the player's naming rights. Advantages of newbie to guide the perfect; system features rich, develop step by step; use of bar codes to create a lot of new players; localization work is very short of ground can not see the game can not touch; training points are not enough, krypton gold to work ...
Entertainment Game Platform Executive vice President Chen Xiaoying and News technology the eighth session of the global mobile games and channels conference held in Beijing on April 10, the conference will be "dry goods and contract" as the theme. Entertainment Game Platform Executive vice President Chen Xiaoying in his speech, said that most of the platform is to win, no matter how many games, may not be tested at all, without screening, will let you on the platform. However, in fact, this platform to win the volume, will make some small and medium-sized developers of the product is difficult to attract users, it is likely that the game in the online after not much time, will have gone down the drain. ...
Recently, the famous open source community cocos2d-x.org released the Microsoft mobile operating system Windows Phone 7 platform game engine, and was officially named Cocos2d-x for XNA. From then on, developers can develop Windows Phone games in the C # language without learning XNA drawing interfaces. The game engine was developed in collaboration with the Cocos2d-x team and OpenXLive, and was supported by Cocoachina, the largest iOS development community website in the Mandarin region.
Game Architecture Analysis-game Cloud series five talk about architecture, divided into two, one is the software level of the Code architecture, and the other is the hardware level of the system architecture. Software level, module division, Code reconfiguration and business layer architecture. System level, to network, deployment, server cluster-oriented. The architecture of software hierarchy lies in the development of early code. Hardware-level system architecture, in the late deployment of the server online. Today's content is primarily biased towards the system architecture in the gaming domain. Talk about system architecture, no outside of those technologies, what load balance ah, what database ...
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