best unity3d book

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Unity3D development: Create a mountain terrain map in Unity3D

Step 1: Create a new project.Open the Unity3D software and it will automatically load the "Bootcamp Demo" project file we opened last time. Don't worry about it. After the software is opened, click -->. In the pop-up dialog box, find and enter the folder address for creating the project, or click "select a folder address" next to it. Note: the folder of the created Unity3D project cannot be used as the fold

[Unity3D] Unity3D game development-Achieving the death effect of the character passing by the legend of the fairy sword

Hello everyone, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. Thanks for your support. In the previous article "[Unity3D] Unity3D game development-imitation fairy sword and legend pass role control effect", we used custom scripts to Implement role controllers in RPG games, of course, this role is not complete yet, and there are still some problems and deficiencies

Unity3d Animation and Mecanim animation system of Unity3d game development

Unity3d Animation and Mecanim animation system of Unity3d game development Welcome to Unity Learning , Unity Training, Unity Enterprise Training Education Zone, there are many u3d resources, u3d training videos, u3d tutorials, U3d Frequently asked questions, U3d project source code, "Dog Planing Learning Network" Unity Ultimate Academy, dedicated to building the industry

Unity3d development practices: technical details of the Three Kingdoms!

Pacific University, focusing on complex electronic stabilizer. Another person may have developed a game under the coal boss. Although the game is not big enough, it can hold 3000 people. I must have chosen a person who worked with the coal boss, this is my understanding of server programmers. Engine programmer Speaking of unity3d, I have an engine programmer who wants to understand the 3D engine. How do you judge that this engine programmer is not qu

Unity3d Engine principle Detailed introduction, Unity3d engine architecture design-Zhibolife

time 2014-03-24 11:18:00 Blog Park-All essays Area original http://www.cnblogs.com/zhibolife/p/3620440.html System structureIn order to better understand the game's software architecture and object model, it is very useful to get a better look at only one Unity3d game engine and editor, and it's the main principle.Unity3d engineUnity3d is an award-winning tool for creating interactive 3D applications in multiple platforms.unity3d by game engine and e

[Unity3d] Unity3d game development Lua and the game's indissoluble bond (next)

game for the new game content, obviously this way is unreasonable. Then, a scripting language like Lua can play a huge role, because scripting languages don't usually take up too much resources, and maybe we just need a game script to create a new game plot with the existing scenes and characters in the game. Therefore, after some analysis, we can summarize the scripting language in the game development of an important role is to update. Because scripting languages are usually plain text files,

[Unity3D] combination of Unity3D game development and Mecanim animation system, unity3dmecanim

[Unity3D] combination of Unity3D game development and Mecanim animation system, unity3dmecanim Hello, everyone. Welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei. During this time, the blogger spent most of his energy on the official example project, hoping to find valuable things and share them with you so that the bloggers can learn together. Well, what the blogger wants

Unity3D game development: multithreading and multithreading, unity3d Game Development

Unity3D game development: multithreading and multithreading, unity3d Game Development Multi-thread and multi-thread for Unity3D Game Development Multiple Threads in Unity3D. A thread is a very complex topic, but if you have mastered it, you can easily use multiple hardware processors or process data blocks that are di

Unity3D game development-damage value display, unity3d Game Development

Unity3D game development-damage value display, unity3d Game Development As we all know, numerical planning is the most important part in RPG Game planning. Numerical planning is a concept about game balancing. It is a very profound concept. In a sense, a game is a combination of multiple options. Therefore, if a game loses its balance, it will reduce the choice and affect the game's pleasure. Numerical pla

Unity3d Android SDK Access Analysis (ii) Unity3d Android SDK design and two access methods

First, prefaceThe previous article made clear the way unity and Android call, but many of the actual access to the part is not very detailed, because in this article, will detail the specific access to the Android SDK, and how to do a convenient unity Access SDK.Portal :Previous: Unity3d and Android call each otherhttp://blog.csdn.net/yang8456211/article/details/51331358Post: Unity3d Android SDK Access Anal

Unity3d and VS2008 combine to accelerate Unity3d C # development!

There are three programming languages used in Unity3d: C#,js and Boo. With a free editor at the same time, the editor or VS is the most powerful under Windows, so this article explores how to use VS2008 with Unity3d. 1, create a Unity3d project, and the asset folder will be generated under the specified directory. 2, start VS2008, create a new class library proje

Unity3d calling third-party SDK (one) from Eclipse to Unity3d allies

Original address: http://www.360doc.com/content/14/0120/14/11670799_346638215.shtmlThis article shows the implementation method of the Unity3d SDK.First, attach the project source code address: Https://github.com/hiramtan/unity3d_test_umengDownload and how to use the SDK see Official development document: Http://dev.umeng.com/doc/document_ana_android.htmlOpen Eclipse to create a new Android project:Set up the package neme (Note: There is some informat

Basic understanding of the game world Unity3D and the game world unity3d

Basic understanding of the game world Unity3D and the game world unity3d1. Preface Unity3D is a comprehensive game development tool developed by Unity Technologies that allows you to easily create multi-platform interactive content such as 3D video games, architectural visualization, and real-time 3D animation, is a fully integrated professional game engine. Unity is similar to Director, Blender game engine

[Marsz] Unity3d Game development Unity3d Full-plan configuration Novice Guide

Unity3d Full-plan configuration Novice GuideObjective... 2Version... 2Author... 2Function... 2Type... 2Trigger Type ... 2Step Type ... 3Realize... 4Briefly... 4Planning aspects ... 4Procedural aspects ... 4Flow chart... 5Detailed Technical Solutions ... 6Program Main logic ... 6Key Details FAQ ... 6Attached: Word version of Baidu cloud disk downloadHttp://pan.baidu.com/s/1DbNxsObjectiveThis document describes the

Unity3D project development popular essential plug-ins, unity3d Project Development

Unity3D project development popular essential plug-ins, unity3d Project Development2D ToolKit 2D Toolkit is a set of tools that seamlessly integrate with the Unity environment, providing efficient 2D Genie and text systems. Official Address: https://www.assetstore.unity3d.com/en! /Content/908NGUI: Next-Gen UI Kit NGUI is a plug-in that strictly follows the KISS Principle and is written in C # (applicable to

When unity3d is started, the system prompts "unity3d EditorWindow cocould not be loaded because the script is not found in the projec", unity3deditorwindow

When unity3d is started, the system prompts "unity3d EditorWindow cocould not be loaded because the script is not found in the projec", unity3deditorwindowReprinted please indicate the source: http://blog.csdn.net/u010019717 More comprehensive content please see my game pretty cool address: http://www.unitymanual.com/space-uid-18602.html It is estimated that few people will encounter this problem. In norm

Unity3D script execution sequence and compilation sequence, unity3d script

Unity3D script execution sequence and compilation sequence, unity3d script Execution sequence and compilation sequence of scripts in Unity3DDog planing Learning Network]In Unity, you can create many scripts at the same time and bind them to different game objects, each of which runs in its own lifecycle. This article describes how to compile and execute scripts in Unity.Execution sequence of event

[Unity3D] Collision Detection for Unity3D Game Development

Hello, everyone. Welcome to the Unity3D Game Development Series articles that I bring to you. My blog address is http://blog.csdn.net/qinyuanpei. Today, let's learn a very important concept in Unity3D: collision. Why is collision important? Because the game is full of collisions all the time, in flight games, we need to determine whether the shells hit the enemy. In RPG games, we need to determine whether t

Unity3d Outsourcing Team: Unity3d Latest Version update content

GPU instancing ImprovementCan only improve some features, the original GPU instancing shader can refer toHttps://docs.unity3d.com/Manual/GPUInstancing.htmlIl2cpp:windows Runtime ProjectionsMaking il2cpp understand Windows runtime projections would enable C # scripts and plugins to consume Windows runtime APIs di rectly on Windows Desktop, Windows Store and Xbox One platforms.* Il2cpp as a newly compiled engine, originally supported only iOS 64-bit, now fully support windows and its related syste

Start Unity3d prompt "Unity3d Editorwindow could not being loaded because the script is not found in the Projec"

Reprint Please specify the Source: http://blog.csdn.net/u010019717More full content Please see my game Bull address: http://www.unitymanual.com/space-uid-18602.htmlIt is estimated that very few people are encountering this problem, which is directly indicated in normal mono. is mainly caused by the non-unification of the name of the foot and the class.Look at the effect of normal start (Editorwindow):??Let's talk about the wrong action.The script name is Detectleak. CS, and the class name is: De

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