In our school campus, there is a gravel road through the grass, the gravel road in the grass around a corner. This is the bend, so many people choose to set foot on the grass, to open up new roads. Really should Lu Xun "hometown" in the sentence: In fact, there is no road on the ground, walking more people, also became the road.
For the site planning and design, the same is true. We should use the simplest and most efficient way, the shortest process and the simplest path to guide visitors to get what they want, we need to adapt to the needs and habits of the vast majority of visitors, of course, we should also properly take care of the needs and habits of small audiences.
We often say that everything is user-centric and user-oriented. We should follow the user's needs and habits to do planning, to engage in design. At this time, we need to participate in the design, in the actual design planning process, to achieve as much as possible user participation, so as to minimize the product on the line after the user does not conform to the habit of the situation occurs.
We all know that if there are two roads in front of them, they have the same destination. Then, the user will have no hesitation, or the subconscious decision to choose the nearest road, because the user and we like, very value efficiency, the long way is unnecessary and waste time. Once your design requires the user to "take the detour", we need to plan well, such as adding a prompt in the right place and guiding the user in a purposeful direction. But these prompts need a softer language, and do not highlight the purpose of your guidance too much. Otherwise, will only arouse the user's disgust.
We all know that we want users to visit our site for a long time, that is, we want users to take two more steps. So 11545.html "> we have 2 choices. One is to let users know that they have a shortcut to go. One is to let the user accept our guidance, do not know that they have a shortcut to go.
For the second way, we need more planning, we need to the site of the various parts of a certain design. In this condition, the user does not think about the distance. Or, by design "shielding" off the shortcut, leaving a "curved" road.
So what about the first case? The User Experience Blog is the choice of such a path. What do we need to do to get the user to take the long way when they know they're going to take the long way? Obviously this is against the user's initial choice. So what we need to do is have some more compelling content to attract user access. Let users know that once you choose a shortcut, you will lose the opportunity to see the same wonderful content, that is, to lose the opportunity to watch the blooming flowers on the roadside. In this way, users will voluntarily choose the long distance. (text/http://www.hsread.cn/)
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