Silicon Valley entrepreneur: dinner with Nvidia Huang

Source: Internet
Author: User
Keywords Dinner Huang together
Huang is a typical representative of Silicon Valley's entrepreneurial warriors.  He has experienced the ridicule of the venture, the lack of funds, the first product of no one, but every time the more and more brave. Huang, chief executive of the global programmable graphics technology leader Nvidia, Jen-hsun Huang, has been a hard man. When he arrived in the United States at the age of 9, he grew up in a savage country boarding school, where children came in and out with knives and tattoos, and in order to survive, he learned to smoke and climb the walls of trees, and find a way to protect themselves-after school to help the strongest and most aggressive big brother of schools; 30-Year-old founder of the company,  Nvidia was born in a café next to the valley's high-speed, where police often came, with the mafia firing bullets at times for the sake of anger. A few days ago, I had dinner with the 47-year-old tough guy, and once again I felt this "hard pie" in the details of the interview, that is, the word must talk about technology.  Yellow steak to eat with relish, my lobster is a bit jerky, the field of video graphics technology is not so accessible. The reason why Huang aroused my interest is that he should have a household name in China. China is currently the largest and fastest-growing market, and these two features are often difficult to set, but because China has the world's largest gaming market, Nvidia products in China have reached the world's highest penetration rate. Now, China's high-end internet cafes are all machines are using their products, each year about 10 million sets of demand.  However, because the graphics card does not reach the consumer directly, Huang's reputation has been limited to the United States, which in my opinion how much is a grievance. More importantly, Huang is a typical representative of the Silicon Valley entrepreneurial warriors, he has experienced the ridicule of venture capitalists, the lack of funds, the first product of no one, technology pioneer image has been defeated, the height is every time the more and more brave, even defined a new field-gpu.  In terms of specialization, he is as famous as Intel founder Moore, who proposed Moore's law. The first law of the graphics field "Huang's law" points out that every 6 months, the performance of the card chip improved by one times. Now, with the convergence of CPU and GPU, Huang has become a tough challenger to Intel.  At the end of last year, Intel announced the indefinite postponement of Larrabee's commercial release, the first taste of Intel's attempt to enter the GPU, and Larrabee was therefore called "a rare failure in history" by critics. And Nvidia's several wars from 1993 to 2007, very typical of the Silicon Valley entrepreneurial features: First, innovation is the most valuable quality of technology companies, but engineers often make a mistake: the great design of the technology circle is not enough to allow the market to pay, Nvidia's first product is such a sad drama.  This makes innovation return to its true meaning, that is to allow trial and error, but any trial and error, must be in the synthesis of various factors under the optimal choice. Second, technology and speed first, rapid product update frequency to makeOpponents who are not on the Nvidia beat are leaving the field, but you still have to erase the veil of reality in front of you, and that's a pretty dangerous place for tech companies to keep an eye out for the future, or you won't be able to tell where you are now, because you won't be able to get out of the way because you're not quite awake enough to react. Similarly, the third is to use the "giant shoulder." For example, in 1997, AGP is an important opportunity for Nvidia as it appears on the motherboard as a PC platform graphics interface designed to cope with the increasingly high bandwidth requirements of the 3D accelerator card. In the upstart 3dfx scuffle, 3DFX chose its own API is one of the causes of death, instead of a short time cholorogenic decisively to support the decision of Microsoft standards, and when the classic products Riva TNT2 arrival, Nvidia city accounted for the first Ultra 3dfx,  At the end of 2000, when Nvidia bought the latter and replaced it as the king of the new graphics card, it took only 22 months. At the end of 2006, after 7 years of Nvidia's rivalry with ATI, the latter was acquired by AMD. At the beginning of the merger, the industry was not optimistic about the "CPU second + video card penis" "Weak weak union", however, the industry Jihuo Meteor-like racing far beyond the brand and other elements, customers will not take into account you have reached the height of the two years "two a" seems to have a magical chemical reaction. Huang once said to me: "Generally speaking, a technology company every three or four years will encounter a more critical time." "That's what I expect from the tough guy, is Nvidia's next chapter as wonderful as the previous one?"
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