Social gaming developer Zynga's latest estimate of $4.6 billion

Beijing time May 5 Morning news, according to foreign media reports, social game developers Zynga recently authorized the sale of 2 million preferred shares, which will make Zynga's implied value of more than 4 billion U.S. dollars.  The revised Company registration document will authorize Zynga to sell 2 million preferred shares at a price of $12.87 per share, which could eventually be converted into common stock, with the company valued at $4.6 billion in terms of about 360 million per cent of Zynga's total offerings. The application is in the context of Zynga's continued growth. Since 2007 ...

Rich second generation game cheating sit affordable provoke outrage

Recently, in a Web site to play a game to send real room activities, a named "English son" of the Beijing girl, because of hiring college students for its brush building for the first, and suffered netizens hot discussion. Internet users of the data show that their high school after graduating from home to play games, home in Beijing, there are many sets of villas, and in the Sky Tong Yuan has a set of 300 flat with attic. She used the words to respond sharply to the questions of netizens, saying that they do not lack a house, "just to rob play", but also hired a few "ant tribe students" to help her brush rankings, and pay them low wages. And for the family to have affordable, English ...

Senior boys addicted to online games missing

7 days ago, the University of Southwest Food Science College senior students Zhangxiaolong alone out of the school, they have been thereafter all without. This not only anxious bad teacher, classmate, let the parents in Hubei hometown to break the heart.  A week, the Dragon's parents traveled all the time to Chongqing, with the school teachers and students, police, and so on, together launched the city big search. Senior boys missing 22-year-old Zhangxiaolong from Hubei province Huanggang Luotian County Shengli Town, Father Zhang Xin and is a civil servant, mother Chung Jongmei is a primary school teacher. 4 years ago, Zhangxiaolong enrolled in the Southwestern University of Food Science and graduated from college this July. ...

Zynga Treasures Island becomes the hottest social game in the United States recently

Beijing time April 30 afternoon news, according to foreign media reports, Zynga's scavenger hunt Treasure Island (Treasure Isle) in April, the user volume of 24.3 million, the game's first week user volume of 4.3 million.  By contrast, the once-popular mob war (Mafia Wars) was 24.06 million users, completely slipping out of the daily growth list and weekly growth list, with the top two list currently occupied by Treasure Island. Zynga's flagship game "Virtual Farm" (FarmVille) is still 79.7 million ...

The new line of the game won the perfect time and space "ghost legend" Hong Kong, Macao and Taiwan agent right

Digging the net June 10 News game Shinkansen yesterday announced the "Ghost Legend" in Hong Kong, Macao and Taiwan region, the right to operate the rights of operation.  This is the fourth time of the game Shinkansen and perfect space-time cooperation. "Ghost Legend" is the perfect time and space the first 2.5D online game, by the perfect space-time under the "Play Poly Studio" responsible for research and development.  Currently only listed in mainland China. Kobayashi, general manager of the new game line, said the perfect time and space development strength has no doubt. "Ghost legend" not only on the theme of innovation, adopted for the 2.5 D game tailored cubeengine engine ...

Micro-trading or large multiplayer online network game mainstream charging mode

Digging the net June 11 News According to foreign media reports in the MMORPG market, in recent years has been the implementation of time charging mode of the "World of Warcraft" era.  Micro-trading may rewrite the situation and become the next phase of the trend. Last year was considered the "World of Warcraft killer Year".  "Conan Times" and "Battle Hammer Ol" before the release, are considered to be able to replace the time to charge the "World of Warcraft", to end the latter on the MMORPG market "rule." But none of them succeeded. The World of Warcraft, with more than 11 million players, has a series of problems (...).

Shanghai game publishing industry occupies "half of China"

China News Agency, Shanghai, June 10 (Liu Yan) Shanghai Pudong New Area Deputy District chief Zhang Endi 10th revealed that the Shanghai game publishing industry sales revenue has for many years in China's first, the Chinese market "half" for its occupy. Zhang Endi in the second China International Digital Interactive Entertainment Exhibition press conference to do the above statement.  He said that the 2008 Shanghai game publishing industry sales revenue increased by 35.3%, over the years have achieved 30% growth, accounting for nearly half of the national share. China Press and publication General Administration of Science and Technology and Digital Publishing department deputy director Ko Xiaowei, Shanghai as a ...

Game to play the house on the bank CEO inside now 5100 dollars

In real life in debt, unexpectedly think of the virtual bank from the network "cash" to repay, an Australian network game players full of thought by virtue of their own smart can smooth clearance, do not want to but the sewer capsized in the boat.  Eve is an online game similar to "Second Life", with 30多万名 players paying 15 of dollars a month for service, and then enjoying the virtual "community life" they offer, where they can work in the virtual world to make money or duel with the enemy. As in real life, Eve also has a virtual bank, and this Australian player Richard is the virtual ...

China Network reorganization game Business game industry shuffle kicked off

Event background: Tencent game channel May 12 article: The Chinese network senior has decided to dissolve its optical company, is currently working to prepare staff severance. According to Eric understanding of the situation, the current light of the CEO by 17Game Mister Temporary Generation, all the technology, operations, market and other core departments all abolished, leaving only customer service personnel; products, in addition to the "Legend 3" resale grand, the rest of the products are taken over by 17Game. After this reorganization, the Chinese net game business formed Beijing 17game is responsible for all product operations, Shanghai Light General rules responsible for all customer service work ...

Game industry enters Taiwan's list of Taiwanese gaming companies actively responding

NetEase Science and technology news July 3, according to Taiwanese media reported that Taiwan recently announced the opening of land-funded projects to Taiwan, one of the game industry, many mainland gaming companies eager to Taiwan market, and Taiwan as the first springboard to enter the international. It is reported that in the face of mainland games companies with huge funds coming on stage, Taiwan gaming companies also dare not despise the positive response.  Wang Junbo, chairman of Chi Guan Group, said it would strengthen research and development capabilities and the company's physique to meet the upcoming challenges. including NetEase, Shanda, the Nineth city, Giants, Tencent and perfect space-time, such as the mainland game company in the past few ...

China net game group avoids doing "Lunia war"

"Lunia War record" official forum opened service Bulletin dig the net July 2 News Chinese net Game Group's Shanghai Light Pass "Lunia war" operation team PM issued the statement of Rights, confirmed that the game developers South Korea ALLM Company closed the "Lunia war record" game.  Reporter in this regard to the Chinese network game Group inquiries Why in the case has been closed, "Lunia war" operation team in the morning also issued a service announcement, and have players confirmed that has entered the game. China Net Games Group has not responded to this. (Digging the shellfish net, the bean sends the network joint Report Peng Exhibition)

Original Computer newspaper editor Chen Jiasong joined 52PK Game Network

Chen Jiasong (Digging shellfish nets, bean pie Network map) dug the net July 2 news sources revealed that the original computer newspaper editor Chen Jiasong joined Pole Media Group's 52PK game Network, as the 52PK Game Network deputy general manager of the post.  Mainly responsible for marketing work, directly to the 52PK Joint CEO Shu Songyan report work. Chen, graduated from Chongqing University in 2000. Chen has deep media experience in the game, software and China's internet sector has a deep relationship, has been successful in planning large-scale activities. (Digging the shellfish net, the bean sends the network joint Report Peng Exhibition)

report says mobile gaming revenues will reach 1.8 billion

Washington (intern reporter Li Bin) yesterday, the "2008-2009 China Mobile Internet Industry Development Report" released by the consultation, the data show that in the 3G commercialization, the 2009 Chinese mobile gaming market is expected to reach 1.8 billion yuan, an increase of about 38.5%.  Eric data shows that last year, China's mobile gaming market revenue scale of 1.3 billion yuan, with the 2009 3G license issuance, 3G Technology promotion, the 2009 Chinese mobile gaming market is expected to reach 1.8 billion yuan. At present, Nokia, Apple, Shanda, DXN, Electronic Arts industry and other ...

Easy view: The new virtual currency rules will make small and medium game players out

Bit network (chinabyte) July 1, for the Ministry of Culture, the Ministry of Commerce issued a joint "on the strengthening of virtual money management Network game Notice", Analysys International analyst Yuyi today released analysis report that short-term policy will directly affect the net operator's income; In the long run, due to the improvement of operating threshold  , small and medium-sized manufacturers will withdraw from the online games operating market. Analysys International (Analysys Analysys) that the interpretation of the "notice" mainly in the following areas: 1. Strict market access, strengthen the subject management. ...

Thousand Oak net game encounters Wulin Gate: The Public Forum appeals

Yesterday afternoon, the Netizen "Jade" to the reporter material said, Thousand oak net (kaixin.com) in "Happy Martial arts" of the game machine often appear "card machine phenomenon", and appear in the account "gold clear 0" phenomenon. Then the reporter tried to the Thousand Oak Net customer service to understand the situation but failed to get in touch with each other.  But around 6 o'clock in the afternoon, Thousand oak net in the forum posted a notice, explain the event. The audience "big noisy" forum received a Netizen's report material, the reporter landed the thousand Oak Net game forum to see, already has many people to post the complaint Netizen "The Breeze" the question which reflects. Reporter ...

The new platform of China Net Gaming group has integrated the "Lunia war record"

Digging the net July 1 news has the player to the reporter to reflect, "the Lunia war record" before has been integrated to the Chinese net Game Group New platform (CDC Games), but now has been deleted. At present, the Chinese games Group New platform (CDC Games) on the "Lunia War" related game links and payment channels have been deleted. (Digging the shellfish net, the bean sends the network joint Report Peng Exhibition) Welcome "Lunia War Record" The player provides the news clue. Contact: Aaron@wabei.com

Eric: 09 Mobile games will be up to 1.8 billion

July 1 Morning News, Eric Consulting analyst Zhang Hongyue, Huihui released today, "2008-2009 China Mobile Internet Industry Development Report," said the 2009 Chinese mobile gaming market is expected to reach 1.8 billion yuan, an increase of about 38.5% per cent. As China's 3G business accelerates, the mobile entertainment business will become an important driving force for the growth of mobile internet services, and as one of the most important components of mobile entertainment, mobile gaming is accelerating. Current mobile Internet market environment improvement and mobile phone terminal function continued to enhance the hand ...

CDC game pushes Chinese version of Lord of the Rings online

U.S. Eastern Time June 29 7:30 (Beijing time June 29 19:30) News, according to foreign media reports, CDC (Nasdaq:china) 's CDC game company announced today that the company will be in the second half of 2009 in the Chinese market to launch the online game "Lord of the Rings online." At present, "Lord of the Rings Online" in North America, Europe, Russia and Korea market operations, widely praised by the world's leading PC and online game distributors, has been the British "Golden Rocker" (Golden joystick) 2007 ...

Ministry of Culture and Ministry of Commerce jointly standardize virtual currency management of online games

Xinhua Beijing, June 26 (reporter Zhou Yi) for the network game virtual currency management faced with new problems, such as the use of a lack of restrictions, market behavior, lack of supervision, the user rights and interests, the Ministry of Culture, Ministry of Commerce issued a joint "on the strengthening of virtual money management Network game notice."  Tuo Zuhai, Deputy Director of Ministry of Culture and Marketing, said 26th in the interpretation of the notice, the relevant departments will be from five aspects of the standard network game virtual currency management. First of all, the application of virtual currency of online games, the current online game virtual currency and game virtual props for the region ...

Analysis says video advertising is becoming the best channel for game promotion

2009 is the year of the Chinese web game. In the past six months, the Web game collective blowout, there is a "disorderly flower gradually want to charming eye" momentum.  However, in stark contrast to this lively scene is: to be able to attract players in the first time, leaving the player a deep impression of the few works. And why? The fundamental, or because the quality of these games did not meet the expectations of the players. However, put aside the quality first, publicity is reasonable will also have a great impact on the web game. How can web games be better to promote themselves? The author thinks that we must use ...

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